Gríma, Saruman's Footman
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Legendary Creature — Human Advisor

How it feels to play against
Popularity
Ranking
Videos
Commander gameplay videos featuring Gríma, Saruman's Footman.
New Cards
Fresh cards from recent sets that players are experimenting with in Gríma, Saruman's Footman decks.
High Synergy Cards
Cards that work exceptionally well with Gríma, Saruman's Footman's abilities and overall game plan.
Fireshrieker
Arcane Heist
Combat Research
Archmage Emeritus
Swiftfoot Boots
Mercurial Spelldancer
Thief of SanityTop Cards
The most popular and reliable cards that form the backbone of successful Gríma, Saruman's Footman decks.
Auton Soldier
Memory Plunder
Spark Double
Lightning Greaves
Propaganda
Baleful Strix
Arcane Denial
Feed the Swarm
An Offer You Can't Refuse
CounterspellGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Notion Thief
Opposition Agent
The One Ring
Ancient Tomb
Fierce Guardianship
Cyclonic Rift
Rhystic Study
Vampiric Tutor
Demonic Tutor
Mystical TutorCreatures
Essential creatures that complement Gríma, Saruman's Footman's strategy through synergy, utility, or raw power.
Sedgemoor Witch
Dazzling Sphinx
Hostage Taker
Murmuring Mystic
Chrome Host Seedshark
Archmage of Runes
Archivist of Gondor
Enduring Curiosity
Fallen Shinobi
Grim Hireling
Wandering Archaic
Thieving Skydiver
Nightveil Specter
Diluvian Primordial
Solemn Simulacrum
Dauthi Voidwalker
Clever Impersonator
Evil Twin
Shadowmage Infiltrator
Ancient Cellarspawn
Silent Arbiter
Intellect Devourer
Thunderclap Drake
Docent of Perfection
Roaming Throne
Elder Brain
Hydroelectric Specimen
Brainstealer Dragon
Halo Forager
Phyrexian Metamorph
Silent-Blade Oni
Glasspool Mimic
Boggart Trawler
Silent Hallcreeper
Faerie Mastermind
Orcish Bowmasters
Consuming Aberration
Hullbreaker HorrorInstants
Key instant-speed responses for protection, removal, and keeping Gríma, Saruman's Footman safe.
Slip Out the Back
Aetherize
Siphon Insight
Memory Lapse
Pongify
See Double
Narset's Reversal
Twincast
Withering Torment
Infernal Grasp
Aetherspouts
Fumble
Waterlogged Teachings
Malakir Rebirth
Resculpt
Sauron's Ransom
Reenact the Crime
Go for the Throat
Reality Shift
Soul Shatter
Outrageous Robbery
Hinder
Insidious Will
Baleful Mastery
Disallow
Negate
Swan Song
Rapid Hybridization
Three Steps Ahead
Mana Drain
Countersquall
Dark Ritual
Fell the Profane
Sink into Stupor
Opt
Fact or Fiction
Drown in the Loch
Snap
Deadly Rollick
Consider
Frantic Search
BrainstormSorceries
Important sorcery spells that advance Gríma, Saruman's Footman's game plan and control the board.
Eagle Vision
Irenicus's Vile Duplication
Stolen Identity
Quantum Misalignment
Extract Brain
Ringsight
Whispering Madness
Hidden Strings
Bribery
Hands of Binding
Night's Whisper
Talent of the Telepath
Stolen Goods
Last Thoughts
Writ of Return
Breach the Multiverse
Call of the Nightwing
Damnation
Undercity Plague
Scheming Symmetry
Heartless Conscription
Shadow Slice
Mental Vapors
Toxic Deluge
Spelltwine
Paranoid Delusions
Midnight Recovery
Petty Larceny
Lórien Revealed
Decree of Pain
Nanogene Conversion
Praetor's Grasp
Cruelclaw's Heist
Relm's Sketching
Preordain
Sign in Blood
Rite of Replication
Read the Bones
Fabricate
Mnemonic Betrayal
Extract from Darkness
Blasphemous Edict
Windfall
Ponder
ReanimateUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Genji Glove
Strionic Resonator
Sword of the Animist
Sword of Wealth and Power
The Key to the Vault
Mithril Coat
Chaos Wand
Vorpal Sword
Dowsing Dagger
Leyline Axe
Brass Knuckles
Synthesis Pod
Helm of the Host
River Song's Diary
Wayfarer's Bauble
Bident of Thassa
Mask of Memory
Dream-Thief's Bandana
Quietus Spike
Lithoform Engine
Blackblade Reforged
Sword of Feast and Famine
Lavaspur Boots
Blade of Selves
Champion's Helm
Gavel of the Righteous
Sword of Hearth and Home
Glamdring
Buster Sword
Rod of Absorption
Sword of Forge and Frontier
Lantern of Insight
Sapphire Medallion
Jet MedallionEnchantments
Powerful enchantments that support Gríma, Saruman's Footman's strategy and create lasting battlefield effects.
Curiosity
Storm of Saruman
Swarm Intelligence
Shark Typhoon
Impostor Syndrome
Metallurgic Summonings
Mind's Dilation
Cunning Rhetoric
Curious Obsession
Kaya's Ghostform
Court of Locthwain
Coastal Piracy
Rogue Class
Teferi's Veil
Dissipation Field
Call of the Ring
Vanishing
Reconnaissance Mission
Helm of the Ghastlord
No Mercy
Imprisoned in the Moon
Phyrexian Arena
Black Market Connections
Mystic RemoraPlaneswalkers
Planeswalkers that work alongside Gríma, Saruman's Footman to provide ongoing value and board presence.
Professor OnyxUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Mystic Sanctuary
Reliquary Tower
Rivendell
Field of Ruin
Maze of Ith
Temple of the False God
Creeping Tar Pit
Castle Vantress
Academy Ruins
Urborg, Tomb of Yawgmoth
Bojuka Bog
Otawara, Soaring City
Cabal Coffers
Restless Reef
Takenuma, Abandoned Mire
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Mind Stone
Fellwar Stone
Thought Vessel
Midnight Clock
Sky Diamond
Dimir Signet
Charcoal Diamond
Arcane Signet
Talisman of Dominance
Liquimetal Torque
The Soul Stone
Commander's Sphere
Thran Dynamo
Everflowing Chalice
Sol RingLands
The mana base foundation for Gríma, Saruman's Footman decks, ensuring smooth and reliable mana development.
Drowned Catacomb
Waterlogged Teachings
Malakir Rebirth
Shipwreck Marsh
Underground River
Morphic Pool
Exotic Orchard
Gloomlake Verge
Demolition Field
Sunken Hollow
Hydroelectric Specimen
Island
Swamp
Myriad Landscape
Fell the Profane
Sunken Ruins
Sink into Stupor
Glasspool Mimic
Boggart Trawler
Tainted Isle
Darkwater Catacombs
Polluted Delta
Fetid Pools
Darkslick Shores
Terramorphic Expanse
Contaminated Aquifer
Command Tower
Choked Estuary
Dimir Aqueduct
Underground Sea
Fabled Passage
Watery Grave
Clearwater Pathway
Temple of Deceit
Undercity Sewers
Evolving Wilds
Dismal Backwater
River of Tears
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Gríma, Saruman's Footman.
Dragonlord Silumgar
Reno and Rude
Etrata, Deadly Fugitive
Tasha, the Witch Queen
Xande, Dark Mage
Gonti, Night Minister
Esior, Wardwing Familiar // Tevesh Szat, Doom of Fools
Vhal, Candlekeep Researcher // Agent of the Shadow Thieves
Lord of the Nazgûl
Malcolm, Keen-Eyed Navigator // Tormod, the Desecrator
Nihiloor
Arvinox, the Mind Flail
Emet-Selch of the Third Seat
Xanathar, Guild Kingpin
Gonti, Canny Acquisitor
Meneldor, Swift Savior
Gale, Waterdeep Prodigy // Cultist of the Absolute
God-Eternal Kefnet
Keiga, the Tide Star
Ludevic, Necro-Alchemist // Tevesh Szat, Doom of Fools
Saruman, the White Hand
Cormela, Glamour Thief
Don Andres, the Renegade
Taigam, Sidisi's Hand
Gale, Waterdeep Prodigy // Agent of the Iron Throne
Gale, Waterdeep Prodigy // Agent of the Shadow Thieves
Gale, Waterdeep Prodigy // Haunted One
Gale, Waterdeep Prodigy // Scion of Halaster
Dralnu, Lich Lord
Gonti, Lord of Luxury
Ojer Pakpatiq, Deepest Epoch
Rilsa Rael, Kingpin
Rona, Sheoldred's Faithful
Taigam, Master Opportunist
Talrand, Sky Summoner
Deekah, Fractal Theorist
Oskar, Rubbish Reclaimer
Sharkey, Tyrant of the Shire
Tegwyll, Duke of Splendor
The Ever-Changing 'Dane