Go-Shintai of Ancient Wars: Burn
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Legendary Enchantment Creature — Shrine

Creatures
Creatures that carry the Burn plan in Go-Shintai of Ancient Wars decks, from early pressure to payoff.
Sabotender
Anticausal Vestige
Lavaleaper
Angrath's Marauders
Fiendish Duo
Chandra's Incinerator
Twinflame Tyrant
Solemn Simulacrum
Core Prowler
Charging Tuskodon
Dune Mover
Tunnel Ignus
Reckless Pyrosurfer
Pilgrim's Eye
Myr Convert
Forgeborn Oreads
Ichorclaw Myr
Steel Overseer
Diamond Mare
Phyrexian Digester
Pyroclastic Hellion
Barbflare Gremlin
Cryptothrall
Akoum Hellkite
Goblin Goliath
Plague Myr
Cacophony Scamp
Sin Prodder
Stonecoil Serpent
Hanweir Garrison
Zenith Chronicler
Cityscape Leveler
Dragonmaster Outcast
Humble Defector
Harsh Mentor
Reckless Fireweaver
Foundry Inspector
Burnished Hart
Razorkin Needlehead
Combustible Gearhulk
Magus of the Wheel
Storm-Kiln ArtistInstants
Instant-speed interaction and tricks that keep Go-Shintai of Ancient Wars's Burn deck ahead.
Solstice Revelations
Valakut Awakening
Chaos Warp
Volt Charge
Ricochet Trap
Desperate Ritual
Wild Magic Surge
Pyretic Ritual
Return the Favor
Unexpected Windfall
Demand Answers
Deflecting Swat
Untimely Malfunction
Big Score
Seething Song
Thrill of PossibilitySorceries
Sorceries that push the Burn game plan forward for Go-Shintai of Ancient Wars.
Sundering Eruption
Geomancer's Gambit
Nahiri's Lithoforming
Magic Missile
From the Ashes
Waltz of Rage
Cleansing Wildfire
Isengard Unleashed
Prisoner's Dilemma
World at War
Overmaster
Vandalblast
Renegade Tactics
Reforge the Soul
Rite of Flame
Wheel of Misfortune
Light Up the Stage
Chain Reaction
Blasphemous Act
Mana Geyser
Faithless LootingUtility Artifacts
Artifacts that add consistency and utility to Go-Shintai of Ancient Wars Burn decks.
Endless Atlas
Wayfarer's Bauble
Prism Ring
Prosthetic Injector
Ribskiff
Navigation Orb
Decimator Web
Angelheart Vial
Thaumatic Compass
Staff of the Flame Magus
Sword of Light and Shadow
Dowsing Device
Dragon's Claw
Ghirapur Orrery
Grafted Exoskeleton
Ankh of Mishra
Tarrian's Soulcleaver
Infiltration Lens
Sword of Hearth and Home
Trailblazer's Boots
Strionic Resonator
Loxodon Warhammer
Brotherhood Regalia
Helm of the Host
Shadowspear
Basilisk Collar
Ruby MedallionEnchantments
Enchantments that reinforce the Burn strategy in Go-Shintai of Ancient Wars decks.
Quest for Pure Flame
Valakut Exploration
Furnace of Rath
Dictate of the Twin Gods
City on Fire
Vance's Blasting Cannons
Share the Spoils
Court of Ire
All Will Be One
The Rollercrusher Ride
Uncivil Unrest
Burning Earth
Braid of Fire
Virtue of Courage
Artist's Talent
Spiteful Banditry
Manabarbs
Mechanized Warfare
Count on Luck
Gratuitous Violence
Powerbalance
Sulfuric Vortex
Descent into Avernus
Fiery Emancipation
Honden of Infinite Rage
Sanctum of Shattered Heights
Crescent Island TemplePlaneswalkers
Planeswalkers that back up Go-Shintai of Ancient Wars's Burn game plan.
Utility Lands
Non-basic lands that pull extra weight in Go-Shintai of Ancient Wars Burn decks.
Lindblum, Industrial Regency
Ramunap Ruins
Arena of Glory
War Room
Madblind Mountain
Roadside Reliquary
Balduvian Trading Post
Arcane Lighthouse
Arid Archway
Thespian's Stage
Guildless Commons
Ghost Quarter
Dormant Volcano
Karn's Bastion
Terrain Generator
Muraganda Raceway
The Autonomous Furnace
Field of Ruin
Hanweir Battlements
Volatile Fault
Sokenzan, Crucible of Defiance
Dwarven Mine
Mines of Moria
Spinerock Knoll
Castle Embereth
Valakut, the Molten Pinnacle
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Go-Shintai of Ancient Wars's Burn strategy.
Mind Stone
Glistening Sphere
Pristine Talisman
Paradise Plume
The Mightstone and Weakstone
Staff of Compleation
Gauntlet of Power
Commander's Sphere
Glittering Stockpile
Throne of Eldraine
Cursed Mirror
Arcane Signet
Sol RingLands
The mana base behind Go-Shintai of Ancient Wars's Burn decks.
Sundering Eruption
Valakut Awakening
Myriad Landscape
The Seedcore
Riveteers Overlook
Cabaretti Courtyard
Maestros Theater
Fabled Passage
Talon Gates of Madara
Demolition Field
Pinnacle Monk
MountainSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Go-Shintai of Ancient Wars: Burn.
Neheb, the Eternal
Donna Noble
Kamahl, Pit Fighter
Torbran, Thane of Red Fell
Syr Carah, the Bold
Solphim, Mayhem Dominus
Latulla, Keldon Overseer
Taii Wakeen, Perfect Shot
The Red Terror
Ojer Axonil, Deepest Might
Myojin of Roaring Blades
Tor Wauki
Feldon, Ronom Excavator
Gimli, Counter of Kills
Queen Brahne
Toralf, God of Fury
The Eleventh Doctor // Donna Noble
Imodane, the Pyrohammer
Kumano, Master Yamabushi
Chandra, Fire of Kaladesh
Ganax, Astral Hunter // Street Urchin
Urabrask
The Fifth Doctor // Donna Noble
Kaervek the Merciless
Judith, Carnage Connoisseur
Safana, Calimport Cutthroat // Popular Entertainer
Kazarov, Sengir Pureblood
Surtr, Fiery Jötun
Tor Wauki the Younger
Themberchaud
Kuja, Genome Sorcerer
Vhal, Candlekeep Researcher // Dragon Cultist
Hansk, Slayer Zealot
Hazoret the Fervent
Obosh, the Preypiercer
Erinis, Gloom Stalker // Passionate Archaeologist
Auntie Blyte, Bad Influence
Heartless Hidetsugu
Dragonhawk, Fate's Tempest
Rem Karolus, Stalwart Slayer