Geist of Saint Traft: Spirits
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Legendary Creature — Spirit Cleric

High Synergy Cards
The highest-synergy picks for Geist of Saint Traft's Spirits builds — cards that lean hardest into the Spirits theme.
Invocation of Saint Traft
Drogskol Captain
Selfless Spirit
Supreme Phantom
Rattlechains
Drogskol Reinforcements
Haunted LibraryTop Cards
The staple cards most Geist of Saint Traft Spirits decks run as their core.
Curiosity
Twinblade Geist
Patrician Geist
Nebelgast Herald
Remorseful Cleric
Staggering Insight
Aqueous Form
All That Glitters
Windborn Muse
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Geist of Saint Traft Spirits game on their own.
Farewell
Rhystic Study
Enlightened Tutor
Cyclonic RiftCreatures
Creatures that carry the Spirits plan in Geist of Saint Traft decks, from early pressure to payoff.
Brine Comber
Twilight Drover
Hanged Executioner
Shacklegeist
Ghostly Pilferer
Bygone Bishop
Spell Queller
Invisible Stalker
Lantern Bearer
Eidolon of Countless Battles
Faithbound Judge
Sovereigns of Lost Alara
Mirrorhall Mimic
Mentor of the Meek
Battleground Geist
Mischievous Catgeist
Angel of Flight Alabaster
Spectral Shepherd
Mausoleum Wanderer
Guardian of Faith
Spectral Sailor
Dungeon Geists
Gutter Skulker
Nikko-Onna
Cemetery Illuminator
Kor Spiritdancer
Priest of the Blessed Graf
Exalted Sunborn
Spectral Arcanist
Dreamshackle Geist
Moonshaker Cavalry
Inquisitive Glimmer
Spectral Adversary
Archon of the Wild Rose
Hallowed Spiritkeeper
Sire of the Storm
Drogskol Reaver
Malevolent Hermit
Mesa Enchantress
Geist-Honored Monk
Empyrean Eagle
Mirror Entity
Ethereal Investigator
Niblis of Frost
Karmic Guide
Skyclave ApparitionInstants
Instant-speed interaction and tricks that keep Geist of Saint Traft's Spirits deck ahead.
Geistlight Snare
Occult Epiphany
Crush Contraband
Think Twice
Mana Leak
Azorius Charm
Memory Deluge
Faithful Mending
Benevolent Offering
Disorder in the Court
Return to Dust
Rebuke
Celestial Flare
Mirrorweave
Phantom Interference
Thirst for Discovery
Dissipate
Sudden Salvation
Midnight Haunting
Aether Shockwave
Release to Memory
Cancel
Razorgrass Ambush
Slip Out the Back
Negate
Essence Flux
Sejiri Shelter
No More Lies
Absorb
Disenchant
Pongify
Arcane Denial
Opt
Brainstorm
Swan Song
Path to Exile
Generous Gift
Counterspell
Dovin's VetoSorceries
Sorceries that push the Spirits game plan forward for Geist of Saint Traft.
Winds of Rath
Distant Melody
Haunting Imitation
Storm of Souls
Divine Reckoning
Flood of Tears
Open the Armory
Single Combat
Fell the Mighty
Kirtar's Wrath
Triplicate Spirits
Not Forgotten
Paraselene
Solemn Offering
Brilliant Restoration
Idyllic Tutor
Wrath of God
Preordain
Austere Command
Ponder
Time Wipe
Supreme VerdictUtility Artifacts
Artifacts that add consistency and utility to Geist of Saint Traft Spirits decks.
Andúril, Flame of the West
Moonsilver Spear
Mithril Coat
Holy Avenger
Staff of the Storyteller
Blackblade Reforged
Ghost Vacuum
Wooden Stake
Soulcipher Board
Sundial of the Infinite
Maul of the Skyclaves
Thran Power Suit
Robe of Stars
Traveler's Amulet
Helm of the Gods
Inquisitor's Flail
Sword of Feast and Famine
Celestial Armor
Keys to the House
Sword of the Animist
Bident of Thassa
Sapphire MedallionEnchantments
Enchantments that reinforce the Spirits strategy in Geist of Saint Traft decks.
Spirit Mantle
Ethereal Armor
Daybreak Coronet
Hyena Umbra
Steel of the Godhead
Impostor Syndrome
Hallowed Haunting
Aether Tunnel
Field of Souls
Combat Research
Sleep Magic
Seam Rip
Super State
Curious Obsession
Angelic Destiny
Darksteel Mutation
Moonlit Meditation
Eel Umbra
Mantle of the Ancients
Auramancer's Guise
Breath of the Sleepless
Intangible Virtue
Sigil of the Empty Throne
Promise of Bunrei
Ghostly Prison
Sage's Reverie
Duelist's Heritage
Anointed Procession
Cartouche of Knowledge
Security Bypass
Gryff's Boon
Favorable Winds
Eldrazi Conscription
Timely Ward
Unquestioned Authority
Reflections of Littjara
Dazzling Theater // Prop Room
Sheltered by Ghosts
Nimbus Wings
Nurturing Presence
Songbirds' Blessing
Planar Disruption
Rune of Flight
Imprisoned in the Moon
Reconnaissance
Righteous Authority
Reconnaissance Mission
Flowering of the White Tree
Authority of the Consuls
PropagandaUtility Lands
Non-basic lands that pull extra weight in Geist of Saint Traft Spirits decks.
Moorland Haunt
Seraph Sanctuary
Accursed Duneyard
Rogue's Passage
Ishgard, the Holy See
Hall of Heliod's Generosity
Temple of the False God
Geier Reach Sanitarium
Fountainport
Cathedral of War
Ghost Quarter
Halimar Depths
Windbrisk Heights
Minas Tirith
Celestial Colonnade
Castle Vantress
Eiganjo, Seat of the Empire
Minamo, School at Water's Edge
Otawara, Soaring City
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Geist of Saint Traft's Spirits strategy.
Commander's Sphere
Marble Diamond
Sky Diamond
Azorius Locket
Midnight Clock
Azorius Signet
Mind Stone
Fellwar Stone
Arcane Signet
Talisman of Progress
Thought Vessel
Sol RingLands
The mana base behind Geist of Saint Traft's Spirits decks.
Tranquil Cove
Azorius Chancery
Path of Ancestry
Myriad Landscape
Port Town
Azorius Guildgate
Temple of Enlightenment
Sejiri Refuge
Unclaimed Territory
Meandering River
Skybridge Towers
Seachrome Coast
Evolving Wilds
Idyllic Beachfront
Boreal Shelf
Gates of Istfell
Thriving Heath
Plains
Nimbus Maze
Meticulous Archive
Razorgrass Ambush
Thriving Isle
Island
Glacial Floodplain
Cavern of Souls
Valgavoth's Lair
Skycloud Expanse
Fabled Passage
Sejiri Shelter
Abandoned Campground
Terramorphic Expanse
Prairie Stream
Exotic Orchard
Command Tower
Hengegate Pathway
Deserted Beach
Flooded Strand
Witch Enchanter
Mystic Gate
Floodfarm Verge
Hallowed Fountain
Sea of Clouds
Glacial Fortress
Adarkar WastesSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Geist of Saint Traft: Spirits.
Bruna, Light of Alabaster
Brigone, Soldier of Meletis
Hakim, Loreweaver
Pearl-Ear, Imperial Advisor
The Second Doctor // Rose Tyler
Daxos of Meletis
Callaphe, Beloved of the Sea
Rashel, Fist of Torm
Esior, Wardwing Familiar // Keleth, Sunmane Familiar
Danitha Capashen, Paragon
Norika Yamazaki, the Poet
Gregor, Shrewd Magistrate
Danitha, New Benalia's Light
Lyse Hext
Wilson, Refined Grizzly // Flaming Fist
Estrid, the Masked
Sram, Senior Edificer
Rayne, Academy Chancellor
Psemilla, Meletian Poet
Commander Eesha
Ardenn, Intrepid Archaeologist // Kydele, Chosen of Kruphix
Danitha, Benalia's Hope
Rafiq of the Many
Krond the Dawn-Clad
Uril, the Miststalker
Killian, Ink Duelist
Cass, Hand of Vengeance
Eriette, the Beguiler
Galea, Kindler of Hope
Jedit Ojanen
Ardenn, Intrepid Archaeologist // Sakashima of a Thousand Faces
Ishai, Ojutai Dragonspeaker // Sidar Kondo of Jamuraa
Dragonlord Ojutai
Karona, False God
Light-Paws, Emperor's Voice
Yenna, Redtooth Regent
Tuvasa the Sunlit
Beatrix, Loyal General
Ardenn, Intrepid Archaeologist // Glacian, Powerstone Engineer
Wilson, Refined Grizzly // Noble Heritage