Garna, Bloodfist of Keld
$0.13
Legendary Creature — Human Berserker

Rakdos aristocrats that draws a card when attackers die and pings each opponent when other creatures die.
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Garna triggers whenever another creature you control dies. If it was attacking, you draw a card. Otherwise, Garna deals 1 damage to each opponent. That pushes you to attack with lots of small creatures and accept bad trades, since attackers that die refill your hand. Creatures sacrificed outside of combat drain the table instead, so every death does something. Token makers and sacrifice outlets fill out the deck.
In the recorded games, the deck flooded the board with small creatures and attacked often, splitting attacks so opponents had awkward blocks. Losing attackers kept the hand full, and Mob Rule stole opposing creatures for one big swing. Only eight games were logged, so the picture is thin. In one game the deck stumbled on mana and never got going. Board wipes cut both ways. A sweeper still pings each opponent once for every creature you lose, but it also leaves you with an empty board and no attackers to draw cards from.
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Commander gameplay videos featuring Garna, Bloodfist of Keld.
Which Commander Reigns Supreme Ironman, Garna, Ghave, or Yennett? #mtg #edh #mtggaming [EDH]
It's All Robin's Fault | EDH Commander Gameplay [Deutsch] | Salt Wars #12
Omnath vs Tymna vs Garna vs Djeru | EDH Ascendancy Partners Gameplay | Smooth Brain EDH
Go-Shintai vs Garna vs Bruse Tarl & Akiri vs Trostani EDH / CMDR game play for Magic: The Gathering
More Holiday Hijinks! Soraya vs Averna vs Garna vs Selenia #edh #cmdr game play
They all end in A! Averna vs Garna vs Sephara vs Liesa #edh #cmdr game play for Magic the Gathering
Decembonus #2: Marneus vs Durnan vs Garna vs Shorikai #edh #cmdr game play
Surprise Sunday #edh / #cmdr stream with Dom, Mat, and Jalbert!
Jodah vs Ivy vs Garna vs Balmor DOMINARIA UNITED | MTG Commander EDH Gameplay | QMTG
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New Cards
Fresh cards from recent sets that players are experimenting with in Garna, Bloodfist of Keld decks.
High Synergy Cards
Cards that work exceptionally well with Garna, Bloodfist of Keld's abilities and overall game plan.
Goblin Bombardment
Zulaport Cutthroat
Viscera Seer
Bastion of Remembrance
Legion Warboss
Impact Tremors
Loyal Apprentice
Village RitesTop Cards
The most popular and reliable cards that form the backbone of successful Garna, Bloodfist of Keld decks.
Goblin Bombardment
Zulaport Cutthroat
Viscera Seer
Bastion of Remembrance
Impact Tremors
Village Rites
Deadly Dispute
Feed the SwarmGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Demonic Tutor
Jeska's WillCreatures
Essential creatures that complement Garna, Bloodfist of Keld's strategy through synergy, utility, or raw power.
Legion Warboss
Loyal Apprentice
Reassembling Skeleton
Carrion Feeder
Searslicer Goblin
Impulsive Pilferer
Woe Strider
Pitiless Plunderer
Ophiomancer
Perforating Artist
Death Tyrant
Morbid Opportunist
Siege-Gang Lieutenant
Bloodsoaked Champion
Immersturm Predator
Blood Artist
Vengeful Bloodwitch
Mogg War Marshal
Infestation Sage
Goblin Rabblemaster
Stadium Headliner
Howlsquad Heavy
Avenger of the Fallen
Warren Soultrader
Siege-Gang Commander
Marionette Apprentice
Umbral Collar Zealot
Cult Conscript
Mirkwood Bats
Priest of Forgotten Gods
Mayhem Devil
Sling-Gang Lieutenant
Hanweir Garrison
Pawn of Ulamog
Skirk Prospector
Boggart Cursecrafter
Solemn SimulacrumInstants
Key instant-speed responses for protection, removal, and keeping Garna, Bloodfist of Keld safe.
Tragic Slip
Corrupted Conviction
Plumb the Forbidden
Rabid Attack
Rise of the Dread Marn
Abrade
Hero's Downfall
Goblin Surprise
Undying Malice
Altar's Reap
Nasty End
Costly Plunder
Eviscerator's Insight
Murder
Fake Your Own Death
Blood for the Blood God!
Kolaghan's Command
Supernatural Stamina
Go for the Throat
Bolt Bend
Infernal Grasp
Withering Torment
Fell the Profane
Malakir Rebirth
Terminate
Thrill of Possibility
Bedevil
Chaos Warp
Untimely Malfunction
Lightning Bolt
Rakdos Charm
Deflecting Swat
Deadly Rollick
Dark RitualSorceries
Important sorcery spells that advance Garna, Bloodfist of Keld's game plan and control the board.
Victimize
Dragon Fodder
Song of Totentanz
Eaten Alive
Goblin Negotiation
Krenko's Command
Hordeling Outburst
Unearth
Tempt with Vengeance
Zombify
Bone Splinters
Dread Return
Dread Summons
Empty the Warrens
Living Death
Chain Reaction
Mob Rule
Blasphemous Edict
Sundering Eruption
Diabolic Intent
Bloodsoaked Insight
Exsanguinate
Toxic Deluge
Night's Whisper
Demonic Tutor
Vandalblast
Reanimate
Blasphemous Act
Sign in Blood
Faithless Looting
Jeska's WillUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Skullclamp
Urabrask's Forge
Ashnod's Altar
Vat of Rebirth
Infantry Shield
Phyrexian Altar
Ravenous Amulet
Wayfarer's Bauble
Basilisk Collar
Swiftfoot Boots
Lightning GreavesEnchantments
Powerful enchantments that support Garna, Bloodfist of Keld's strategy and create lasting battlefield effects.
Vampiric Rites
Raid Bombardment
Goblin Assault
Bitterblossom
Gratuitous Violence
Boggart Mischief
Agent of the Iron Throne
Elemental Mastery
Grave Pact
War Effort
Shared Animosity
Dictate of Erebos
The Meathook Massacre
Grave Venerations
Funeral Room // Awakening Hall
Dreadhorde Invasion
Black Market
Rite of the Raging Storm
Phyrexian Reclamation
Rising of the Day
City on Fire
Black Market Connections
Phyrexian ArenaPlaneswalkers
Planeswalkers that work alongside Garna, Bloodfist of Keld to provide ongoing value and board presence.
Chandra, Acolyte of Flame
Liliana, Dreadhorde GeneralUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
High Market
Kher Keep
Castle Embereth
Sokenzan, Crucible of Defiance
Phyrexian Tower
Hanweir Battlements
Westvale Abbey
Den of the Bugbear
Mortuary Mire
Spymaster's Vault
Reliquary Tower
Takenuma, Abandoned Mire
Bojuka Bog
Rogue's Passage
Urborg, Tomb of YawgmothMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Crowded Crypt
Heraldic Banner
Charcoal Diamond
Fire Diamond
Thought Vessel
Commander's Sphere
Mind Stone
Rakdos Signet
Arcane Signet
Fellwar Stone
Talisman of Indulgence
Sol RingLands
The mana base foundation for Garna, Bloodfist of Keld decks, ensuring smooth and reliable mana development.
Bloodfell Caves
Rakdos Guildgate
Evolving Wilds
Temple of Malice
Demolition Field
Boggart Trawler
Terramorphic Expanse
Tramway Station
Cinder Barrens
Sulfurous Mire
Geothermal Bog
Sundering Eruption
Mountain
Swamp
Myriad Landscape
Akoum Refuge
Shadowblood Ridge
Rakdos Carnarium
Bloodsoaked Insight
Canyon Slough
Tainted Peak
Fabled Passage
Fell the Profane
Dark Fortress
Path of Ancestry
Malakir Rebirth
Foreboding Ruins
Exotic Orchard
Command Tower
Blightstep Pathway
Blackcleave Cliffs
Badlands
Smoldering Marsh
Sulfurous Springs
Mount Doom
Graven Cairns
Raucous Theater
Haunted Ridge
Blazemire Verge
Dragonskull Summit
Luxury Suite
Bloodstained Mire
Blood CryptGarna, Bloodfist of Keld Deck Stats
Based on 1,867 Garna, Bloodfist of Keld decks.
| Mana value | Cards |
|---|---|
| 1 | 11 |
| 2 | 21 |
| 3 | 21 |
| 4 | 7 |
| 5 | 3 |
| 6 | 1 |
| 9 | 1 |
- Creature 33
- Instant 9
- Sorcery 8
- Artifact 8
- Enchantment 6
- Land 35
| Card type | Cards |
|---|---|
| Creature | 33 |
| Instant | 9 |
| Sorcery | 8 |
| Artifact | 8 |
| Enchantment | 6 |
| Land | 35 |
Lands: 23 basic, 12 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 886 |
| 2024-11 | 835 |
| 2024-12 | 590 |
| 2025-01 | 694 |
| 2025-02 | 845 |
| 2025-03 | 832 |
| 2025-04 | 796 |
| 2025-05 | 1067 |
| 2025-06 | 1303 |
| 2025-07 | 1241 |
| 2025-08 | 1217 |
| 2025-09 | 1130 |
| 2025-10 | 1429 |
| 2025-11 | 1212 |
| 2025-12 | 1227 |
| 2026-01 | 1201 |
| 2026-02 | 1276 |
| 2026-03 | 1196 |
| 2026-04 | 1430 |
| 2026-05 | 1250 |
| 2026-06 | 1257 |
| 2026-07 | 1383 |
| 2026-08 | 1411 |
| 2026-09 | 2418 |
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