Fire Lord Zuko
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Legendary Creature — Human Noble Ally

New Cards
Recent-set cards that Fire Lord Zuko players are trying out in Ramp decks.
Top Cards
The staple cards most Fire Lord Zuko Ramp decks run as their core.
Redirect Lightning
Leyline Tyrant
Sozin's CometCreatures
Creatures that carry the Ramp plan in Fire Lord Zuko decks, from early pressure to payoff.
Dream Devourer
Party Thrasher
Firebending Student
Bonehoard Dracosaur
Hellkite Charger
Professional Face-Breaker
Sun Warriors
Vindictive Warden
Keeper of Secrets
Fire Sages
Kami of Celebration
Hoarding Broodlord
Saltskitter
Tilonalli's Summoner
Envoy of the Ancestors
Aven Interrupter
Witch Enchanter
Giver of Runes
Mother of RunesInstants
Instant-speed interaction and tricks that keep Fire Lord Zuko's Ramp deck ahead.
Electrodominance
Haste Magic
Commune with Lava
The Last Agni Kai
Delayed Blast Fireball
Airbender's Reversal
Airbending Lesson
Duelist's Flame
Deadly Rollick
Fire Nation Attacks
Comet Storm
Great Train Heist
Enter the Avatar State
Deflecting Swat
Solstice Revelations
Semester's End
Savage Beating
Seize Opportunity
Opera Love Song
Frantic Confrontation
Legion Leadership
Unexpected Windfall
Zuko's Exile
Ephemerate
How to Start a Riot
You Find Some Prisoners
Kazuul's Fury
Lightning Strike
Bolt Bend
Eerie Interlude
Flawless Maneuver
That's Rough Buddy
Overwhelming Victory
Big Score
Acrobatic Maneuver
Stroke of Midnight
Valorous Stance
Fell the Profane
Sheoldred's Edict
Akroma's Will
Inkshield
Rakdos Charm
Wear // Tear
Teferi's Protection
Path to Exile
Vampiric Tutor
Anguished Unmaking
Chaos Warp
Swords to Plowshares
Boros CharmSorceries
Sorceries that push the Ramp game plan forward for Fire Lord Zuko.
Avatar's Wrath
Improvisation Capstone
Light Up the Stage
Jeska's Will
Reckless Impulse
Wrenn's Resolve
Decorum Dissertation
Call Forth the Tempest
Glimpse the Impossible
Hex Magic
Day of Black Sun
Impending Flux
Ultimate Magic: Meteor
Ensnared by the Mara
Ignite the Future
Epic Downfall
Another Round
Blasphemous Act
Bloodsoaked Insight
Insatiable Avarice
Restoration Seminar
Grim Tutor
Jet's Brainwashing
Price of Freedom
Heroes' Hangout
Foggy Swamp Visions
Deadly Precision
Diabolic Tutor
Act on Impulse
Macabre Reconstruction
Monastery Raid
Heartless Conscription
Dance with Calamity
Fevered Suspicion
Embrace the Unknown
Cruel Tutor
Crackle with Power
Ascend from Avernus
Mana Geyser
Demonic Tutor
Agadeem's Awakening
Toxic Deluge
Full Throttle
Wrath of God
Disrupt Decorum
Ruinous Ultimatum
Vandalblast
Reanimate
Faithless Looting
DamnUtility Artifacts
Artifacts that add consistency and utility to Fire Lord Zuko Ramp decks.
Fire Nation Turret
Vedalken Orrery
Chimil, the Inner Sun
Mithril Coat
Dolmen Gate
Doubling Cube
Horizon Stone
Sword of Forge and Frontier
Urza's Incubator
Swiftfoot Boots
Wand of Wonder
Javelin of Lightning
Dream-Thief's Bandana
Yggdrasil, Rebirth Engine
Uba Mask
The Reaver Cleaver
Helm of Awakening
Glider Staff
Hidden Footblade
Chaos Wand
Cloudstone Curio
Agatha's Soul Cauldron
Alhammarret's Archive
Expedition Map
Well of Lost Dreams
Robe of Stars
Champion's Helm
Andúril, Narsil Reforged
Aetherflux Reservoir
Conjurer's Closet
Buster Sword
Wayfarer's Bauble
Embercleave
Whip of Erebos
Lightning GreavesEnchantments
Enchantments that reinforce the Ramp strategy in Fire Lord Zuko decks.
The Legend of Roku
Firebender Ascension
Tavern Brawler
Wild Wasteland
Fated Firepower
Airbender Ascension
Cunning Rhetoric
The Rise of Sozin
Aggravated Assault
Possibility Storm
Sunbird's Invocation
Braid of Fire
The Legend of Yangchen
Aang's Iceberg
Count on Luck
Triple Triad
Advanced Reconstruction
Nahiri's Resolve
Rain of Riches
Northern Air Temple
Crescent Island Temple
Fiery Mantle
Firebreathing
Scourge of the Nobilis
Expedited Inheritance
The Flux
Visions of Phyrexia
Virtue of Courage
Aligned Heart
Dragon Mantle
Spiteful Visions
Far Traveler
Breaching Dragonstorm
Spirit Mantle
Fiery Emancipation
Reconnaissance
Darksteel Mutation
Windcrag Siege
City on Fire
Court of Locthwain
Teleportation Circle
Life Insurance
Descent into Avernus
Monologue Tax
Blind Obedience
Sanguine Bond
Fervent Charge
Black Market Connections
Impact Tremors
Smothering TithePlaneswalkers
Planeswalkers that back up Fire Lord Zuko's Ramp game plan.
Quintorius Kand
Chandra, Fire Artisan
Chandra, Torch of DefianceBattles
Battles worth siding into a Fire Lord Zuko Ramp build for the payoff on the back face.
Invasion of KarsusUtility Lands
Non-basic lands that pull extra weight in Fire Lord Zuko Ramp decks.
Fire Nation Palace
Cori Mountain Monastery
Rogue's Passage
Abandoned Air Temple
Arena of Glory
Command Beacon
Secret Tunnel
Shizo, Death's Storehouse
Emergence Zone
Spinerock Knoll
Endless Sands
Realm of Koh
Mystifying Maze
Deserted Temple
Junktown
Winding Canyons
Hidden Necropolis
Hidden Courtyard
Hidden Volcano
Clive's Hideaway
Flamekin Village
Homeward Path
Minas Morgul, Dark Fortress
Lindblum, Industrial Regency
Nykthos, Shrine to Nyx
Ishgard, the Holy See
Eiganjo Castle
The Black Gate
Spymaster's Vault
Ancient Tomb
Shinka, the Bloodsoaked Keep
Cabal Coffers
Maze of Ith
Treasure Vault
Windbrisk Heights
Takenuma, Abandoned Mire
Reliquary Tower
Urborg, Tomb of Yawgmoth
Vault of the Archangel
Bojuka BogMana Artifacts
Mana rocks and fixing to power out Fire Lord Zuko's Ramp strategy.
Interdimensional Web Watch
Bender's Waterskin
Decanter of Endless Water
Commander's Sphere
Chromatic Orrery
Sonic Screwdriver
Darksteel Ingot
Savai Crystal
Mardu Banner
Thought Vessel
Mind Stone
Boros Signet
Talisman of Indulgence
Chromatic Lantern
Rakdos Signet
Fellwar Stone
Sol Ring
Orzhov Signet
Arcane Signet
Talisman of Conviction
Talisman of HierarchyLands
The mana base behind Fire Lord Zuko's Ramp decks.
Sacred Foundry
Arid Mesa
Spectator Seating
Marsh Flats
Savai Triome
Godless Shrine
Elegant Parlor
Legion Leadership
Vault of Champions
Raucous Theater
Misty Palms Oasis
Sun-Blessed Peak
Bloodstained Mire
Scalding Tarn
Sundown Pass
Jagged Barrens
Plateau
Scrubland
Badlands
Blood Crypt
Sulfurous Springs
Witch Enchanter
Haunted Ridge
Shineshadow Snarl
Furycalm Snarl
Shattered Sanctum
Shadowy Backstreet
Mountain
Foreboding Ruins
Wooded Foothills
Windswept Heath
Verdant Catacombs
Fell the Profane
Graven Cairns
Rugged Prairie
Battlefield Forge
Command Tower
Smoldering Marsh
Plains
Luxury Suite
Shadowblood Ridge
Fetid Heath
Swamp
Clifftop Retreat
Exotic Orchard
Caves of Koilos
Nomad Outpost
Dragonskull Summit
Isolated Chapel
Path of AncestryHigh Lift Cards
Wild-Magic Sorcerer
Blazing Crescendo
Passionate Archaeologist
The Ozolith
Abzan Falconer
Nalfeshnee
Charred Foyer // Warped SpaceSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Fire Lord Zuko: Ramp.
Ignacio of Myra's Marvels // Tymna the Weaver
Zuko, Seeking Honor
Iroh, Dragon of the West
Leonardo, the Balance // Raphael, the Muscle
Red Hulk
Faceless One // Haunted One
June, Bounty Hunter
Aurelia, Exemplar of Justice
Abigale, Poet Laureate
Aron, Benalia's Ruin
"Brims" Barone, Midway Mobster
Citizen V, Helmut Zemo
Edgar, Ancient Bloodlord
Ennis, Debate Moderator
Lyra, Archangel of Dawn
Mabel, Valley Hero
Madame Null, Power Broker
Peggy Carter, Secret Agent
Shaile, Dean of Radiance
Spider-Man, Peter Parker
The Kingpin of Crime
Tomik, Orzhov Lawmage
Venom, Eddie Brock
Yoshimaru, Beloved Companion
Falthis, Shadowcat Familiar // Keleth, Sunmane Familiar
Hei Bai, Spirit of Balance
Heroes in a Half Shell
Keleth, Sunmane Familiar // Nadier, Agent of the Duskenel
Keleth, Sunmane Familiar // Tevesh Szat, Doom of Fools
Nadier, Agent of the Duskenel // Yoshimaru, Ever Faithful
Tsagan, Raider Warlord
Aunt May
Sally Pride, Lioness Leader
Savanti Romero, Time's Exile
Daredevil, Fearless Fighter
Livaan, Cultist of Tiamat // Street Urchin
Ingris Stingerquill
Rebbec, Architect of Ascension // Vial Smasher the Fierce
Iron Man, Tony Stark
Leonardo, Cutting Edge