Fire Lord Zuko
$0.34
Legendary Creature — Human Noble Ally

New Cards
Recent-set cards that Fire Lord Zuko players are trying out in Ramp decks.
High Synergy Cards
The highest-synergy picks for Fire Lord Zuko's Ramp builds — cards that lean hardest into the Ramp theme.
Fire Nation Palace
Sozin's Comet
Redirect LightningTop Cards
The staple cards most Fire Lord Zuko Ramp decks run as their core.
Wild-Magic Sorcerer
Leyline Tyrant
Firebender Ascension
The Legend of Roku
Avatar's Wrath
Wild Wasteland
Dream Devourer
Party ThrasherGame Changers
High-impact bombs that can take over a Fire Lord Zuko Ramp game on their own.
Jeska's Will
Ancient Tomb
Demonic Tutor
Enlightened Tutor
Teferi's Protection
Vampiric TutorCreatures
Creatures that carry the Ramp plan in Fire Lord Zuko decks, from early pressure to payoff.
Bonehoard Dracosaur
Firebending Student
Hellkite Charger
Sun Warriors
Nalfeshnee
Vindictive Warden
Abzan Falconer
Professional Face-Breaker
Keeper of Secrets
Fire Sages
Kami of Celebration
Hoarding Broodlord
Witch Enchanter
Saltskitter
Envoy of the Ancestors
Aven Interrupter
Giver of Runes
Cruel Administrator
Mother of RunesInstants
Instant-speed interaction and tricks that keep Fire Lord Zuko's Ramp deck ahead.
Electrodominance
Commune with Lava
The Last Agni Kai
Delayed Blast Fireball
Haste Magic
Duelist's Flame
Blazing Crescendo
Fire Nation Attacks
Deadly Rollick
Enter the Avatar State
Airbender's Reversal
Semester's End
Savage Beating
Comet Storm
Airbending Lesson
Deflecting Swat
Great Train Heist
Zuko's Exile
Solstice Revelations
How to Start a Riot
You Find Some Prisoners
Lightning Strike
Seize Opportunity
Eerie Interlude
Legion Leadership
Stroke of Midnight
Unexpected Windfall
Ephemerate
That's Rough Buddy
Frantic Confrontation
Overwhelming Victory
Akroma's Will
Fell the Profane
Whisper of the Dross
Heartless Act
Acrobatic Maneuver
Valorous Stance
Sheoldred's Edict
Rakdos Charm
Return the Favor
Go for the Throat
Big Score
Path to Exile
Wear // Tear
Anguished Unmaking
Dawn's Truce
Flawless Maneuver
Chaos Warp
Swords to Plowshares
Boros CharmSorceries
Sorceries that push the Ramp game plan forward for Fire Lord Zuko.
Light Up the Stage
Improvisation Capstone
Glimpse the Impossible
Reckless Impulse
Wrenn's Resolve
Blasphemous Act
Day of Black Sun
Decorum Dissertation
Impending Flux
Ultimate Magic: Meteor
Ignite the Future
Epic Downfall
Call Forth the Tempest
Another Round
Insatiable Avarice
Grim Tutor
Diabolic Tutor
Jet's Brainwashing
Price of Freedom
Heroes' Hangout
Foggy Swamp Visions
Deadly Precision
Act on Impulse
Macabre Reconstruction
Heartless Conscription
Monastery Raid
Back for Seconds
Dance with Calamity
Honor
Fevered Suspicion
Embrace the Unknown
Ensnared by the Mara
Cruel Tutor
Crackle with Power
Ascend from Avernus
Toxic Deluge
Mana Geyser
Bloodsoaked Insight
Agadeem's Awakening
Full Throttle
Wrath of God
Disrupt Decorum
Vandalblast
Reanimate
Ruinous Ultimatum
Faithless Looting
DamnUtility Artifacts
Artifacts that add consistency and utility to Fire Lord Zuko Ramp decks.
Fire Nation Turret
Vedalken Orrery
The Ozolith
Chimil, the Inner Sun
Dolmen Gate
Doubling Cube
Horizon Stone
Mithril Coat
Wand of Wonder
Javelin of Lightning
Dream-Thief's Bandana
Yggdrasil, Rebirth Engine
Uba Mask
Helm of Awakening
Hidden Footblade
Chaos Wand
Agatha's Soul Cauldron
Expedition Map
Robe of Stars
Wayfarer's Bauble
Champion's Helm
Andúril, Narsil Reforged
Conjurer's Closet
Urza's Incubator
Swiftfoot Boots
Embercleave
Whip of Erebos
The Reaver Cleaver
Lightning GreavesEnchantments
Enchantments that reinforce the Ramp strategy in Fire Lord Zuko decks.
Tavern Brawler
Fated Firepower
Passionate Archaeologist
Cunning Rhetoric
Charred Foyer // Warped Space
The Rise of Sozin
Aggravated Assault
Advanced Reconstruction
Possibility Storm
Braid of Fire
Sunbird's Invocation
Count on Luck
Airbender Ascension
Nahiri's Resolve
Windcrag Siege
Reconnaissance
Northern Air Temple
Crescent Island Temple
Fiery Mantle
Crown of Flames
Firebreathing
Confusion in the Ranks
Scourge of the Nobilis
Southern Air Temple
Draconic Destiny
Fires of Mount Doom
The Flux
Visions of Phyrexia
Aligned Heart
Dragon Mantle
Share the Spoils
Far Traveler
Aang's Iceberg
Spirit Mantle
Breaching Dragonstorm
The Legend of Yangchen
Triple Triad
Fiery Emancipation
Darksteel Mutation
Court of Locthwain
City on Fire
Teleportation Circle
Rain of Riches
Monologue Tax
Fervent Charge
Impact Tremors
Black Market Connections
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Fire Lord Zuko's Ramp game plan.
Quintorius Kand
Chandra, Fire Artisan
Chandra, Torch of DefianceUtility Lands
Non-basic lands that pull extra weight in Fire Lord Zuko Ramp decks.
Cori Mountain Monastery
Rogue's Passage
Shizo, Death's Storehouse
Arena of Glory
Abandoned Air Temple
Command Beacon
Endless Sands
Mystifying Maze
Deserted Temple
Junktown
Winding Canyons
Hidden Necropolis
Hidden Courtyard
Hidden Volcano
Flamekin Village
Clive's Hideaway
Homeward Path
Secret Tunnel
Minas Morgul, Dark Fortress
Nykthos, Shrine to Nyx
Ishgard, the Holy See
Eiganjo Castle
The Black Gate
Spymaster's Vault
Emergence Zone
Spinerock Knoll
Shinka, the Bloodsoaked Keep
Cabal Coffers
Maze of Ith
Takenuma, Abandoned Mire
Windbrisk Heights
Urborg, Tomb of Yawgmoth
Reliquary Tower
Bojuka BogMana Artifacts
Mana rocks and fixing to power out Fire Lord Zuko's Ramp strategy.
Interdimensional Web Watch
Bender's Waterskin
Commander's Sphere
Decanter of Endless Water
Chromatic Orrery
Sonic Screwdriver
Darksteel Ingot
Savai Crystal
Mardu Banner
Thought Vessel
Talisman of Indulgence
Mind Stone
Sol Ring
Chromatic Lantern
Boros Signet
Fellwar Stone
Arcane Signet
Talisman of Conviction
Rakdos Signet
Talisman of Hierarchy
Orzhov SignetLands
The mana base behind Fire Lord Zuko's Ramp decks.
Sacred Foundry
Arid Mesa
Marsh Flats
Elegant Parlor
Godless Shrine
Sundown Pass
Savai Triome
Blood Crypt
Spectator Seating
Raucous Theater
Shattered Sanctum
Bloodstained Mire
Haunted Ridge
Scalding Tarn
Witch Enchanter
Sulfurous Springs
Turbulent Steppe
Turbulent Moor
Shineshadow Snarl
Furycalm Snarl
Shadowy Backstreet
Vault of Champions
Foreboding Ruins
Legion Leadership
Plateau
Scrubland
Graven Cairns
Badlands
Wooded Foothills
Windswept Heath
Verdant Catacombs
Fell the Profane
Command Tower
Smoldering Marsh
Mountain
Sunbillow Verge
Rugged Prairie
Battlefield Forge
Clifftop Retreat
Plains
Luxury Suite
Shattered Landscape
Fetid Heath
Nomad Outpost
Swamp
Dragonskull Summit
Exotic Orchard
Caves of Koilos
Isolated Chapel
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Fire Lord Zuko: Ramp.
Ignacio of Myra's Marvels // Tymna the Weaver
Zuko, Seeking Honor
Iroh, Dragon of the West
Leonardo, the Balance // Raphael, the Muscle
Red Hulk
Faceless One // Haunted One
June, Bounty Hunter
Abigale, Poet Laureate
Aron, Benalia's Ruin
"Brims" Barone, Midway Mobster
Citizen V, Helmut Zemo
Ennis, Debate Moderator
Madame Null, Power Broker
Peggy Carter, Secret Agent
Shaile, Dean of Radiance
Spider-Man, Peter Parker
The Kingpin of Crime
Venom, Eddie Brock
Falthis, Shadowcat Familiar // Keleth, Sunmane Familiar
Hei Bai, Spirit of Balance
Heroes in a Half Shell
Keleth, Sunmane Familiar // Nadier, Agent of the Duskenel
Keleth, Sunmane Familiar // Tevesh Szat, Doom of Fools
Nadier, Agent of the Duskenel // Yoshimaru, Ever Faithful
Aurelia, Exemplar of Justice
Aunt May
Sally Pride, Lioness Leader
Savanti Romero, Time's Exile
Daredevil, Fearless Fighter
Livaan, Cultist of Tiamat // Street Urchin
Rebbec, Architect of Ascension // Vial Smasher the Fierce
Iron Man, Tony Stark
Leonardo, Cutting Edge
Spider-Punk
Karolina Dean, Runaway
Kratos, God of War
Nalia de'Arnise
Livaan, Cultist of Tiamat // Guild Artisan
Amy Rose
Combustion Man