Fire Lord Zuko: Ramp
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Legendary Creature — Human Noble Ally

New Cards
Recent-set cards that Fire Lord Zuko players are trying out in Ramp decks.
Advanced Reconstruction
Improvisation CapstoneHigh Synergy Cards
The highest-synergy picks for Fire Lord Zuko's Ramp builds — cards that lean hardest into the Ramp theme.
Dream Devourer
The Legend of RokuTop Cards
The staple cards most Fire Lord Zuko Ramp decks run as their core.
Bonehoard Dracosaur
Wild Wasteland
Firebender Ascension
Redirect Lightning
Sozin's Comet
Tavern Brawler
Party ThrasherGame Changers
High-impact bombs that can take over a Fire Lord Zuko Ramp game on their own.
Jeska's Will
Ancient Tomb
Demonic Tutor
Teferi's Protection
Vampiric TutorCreatures
Creatures that carry the Ramp plan in Fire Lord Zuko decks, from early pressure to payoff.
Wild-Magic Sorcerer
Leyline Tyrant
Sun Warriors
Firebending Student
Nalfeshnee
Abzan Falconer
Hellkite Charger
Professional Face-Breaker
Keeper of Secrets
Kami of Celebration
Vindictive Warden
Hoarding Broodlord
Saltskitter
Envoy of the Ancestors
Aven Interrupter
Fire Sages
Witch Enchanter
Cruel Administrator
Boiling Rock Rioter
Metamorphosis Fanatic
Phyrexian Dragon EngineInstants
Instant-speed interaction and tricks that keep Fire Lord Zuko's Ramp deck ahead.
Blazing Crescendo
Electrodominance
Delayed Blast Fireball
Commune with Lava
Haste Magic
Deadly Rollick
Enter the Avatar State
Airbender's Reversal
Deflecting Swat
Duelist's Flame
Semester's End
Fire Nation Attacks
Airbending Lesson
The Last Agni Kai
Zuko's Exile
Solstice Revelations
You Find Some Prisoners
Comet Storm
Seize Opportunity
How to Start a Riot
Eerie Interlude
Ephemerate
Unexpected Windfall
That's Rough Buddy
Overwhelming Victory
Frantic Confrontation
Acrobatic Maneuver
Whisper of the Dross
Heartless Act
Blossoming Calm
Fall of the Titans
Valorous Stance
Sheoldred's Edict
Get Lost
Big Score
Return the Favor
Lae'zel's Acrobatics
Wear // Tear
Stroke of Midnight
Go for the Throat
Lightning Bolt
Path to Exile
Akroma's Will
Flawless Maneuver
Fell the Profane
Dawn's Truce
Chaos Warp
Anguished Unmaking
Swords to Plowshares
Boros CharmSorceries
Sorceries that push the Ramp game plan forward for Fire Lord Zuko.
Avatar's Wrath
Light Up the Stage
Glimpse the Impossible
Blasphemous Act
Day of Black Sun
Impending Flux
Call Forth the Tempest
Reckless Impulse
Another Round
Ignite the Future
Wrenn's Resolve
Epic Downfall
Ultimate Magic: Meteor
Insatiable Avarice
Diabolic Tutor
Jet's Brainwashing
Price of Freedom
Toxic Deluge
Foggy Swamp Visions
Deadly Precision
Macabre Reconstruction
Ensnared by the Mara
Act on Impulse
Crackle with Power
Ascend from Avernus
Fevered Suspicion
Dance with Calamity
Monastery Raid
Embrace the Unknown
Heartless Conscription
Cruel Tutor
Back for Seconds
Honor
Bloodsoaked Insight
Full Throttle
Agadeem's Awakening
Wrath of God
Grim Tutor
Ruinous Ultimatum
Reanimate
Faithless LootingUtility Artifacts
Artifacts that add consistency and utility to Fire Lord Zuko Ramp decks.
Fire Nation Turret
Vedalken Orrery
Chimil, the Inner Sun
The Ozolith
Doubling Cube
Wand of Wonder
Dolmen Gate
Chaos Wand
Dream-Thief's Bandana
Yggdrasil, Rebirth Engine
Uba Mask
Horizon Stone
Agatha's Soul Cauldron
Helm of Awakening
Robe of Stars
Andúril, Narsil Reforged
Brass's Tunnel-Grinder
Urza's Incubator
The Reaver Cleaver
Wayfarer's Bauble
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Ramp strategy in Fire Lord Zuko decks.
Fated Firepower
Passionate Archaeologist
Cunning Rhetoric
Charred Foyer // Warped Space
The Rise of Sozin
Airbender Ascension
Sunbird's Invocation
Count on Luck
Braid of Fire
Possibility Storm
Reconnaissance
Aggravated Assault
Tolls of War
Crescent Island Temple
Northern Air Temple
The Legend of Yangchen
Breaching Dragonstorm
Visions of Phyrexia
The Flux
Aligned Heart
Far Traveler
Share the Spoils
Confusion in the Ranks
Fires of Mount Doom
Triple Triad
Aang's Iceberg
Southern Air Temple
Windcrag Siege
Darksteel Mutation
Nahiri's Resolve
City on Fire
Court of Locthwain
Teleportation Circle
Monologue Tax
Rain of Riches
Fervent Charge
Black Market Connections
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Fire Lord Zuko's Ramp game plan.
Quintorius Kand
Chandra, Fire ArtisanUtility Lands
Non-basic lands that pull extra weight in Fire Lord Zuko Ramp decks.
Fire Nation Palace
Cori Mountain Monastery
Abandoned Air Temple
Rogue's Passage
Shizo, Death's Storehouse
Arena of Glory
Secret Tunnel
Flamekin Village
Mystifying Maze
Winding Canyons
Minas Morgul, Dark Fortress
Hidden Volcano
Endless Sands
Junktown
Hidden Courtyard
Hidden Necropolis
Clive's Hideaway
The Black Gate
Spymaster's Vault
Nykthos, Shrine to Nyx
Eiganjo Castle
Ishgard, the Holy See
Shinka, the Bloodsoaked Keep
Spinerock Knoll
Emergence Zone
Maze of Ith
Cabal Coffers
Command Beacon
Takenuma, Abandoned Mire
Windbrisk Heights
Urborg, Tomb of Yawgmoth
Reliquary Tower
Bojuka BogMana Artifacts
Mana rocks and fixing to power out Fire Lord Zuko's Ramp strategy.
Interdimensional Web Watch
Bender's Waterskin
Commander's Sphere
Chromatic Orrery
Sonic Screwdriver
Decanter of Endless Water
Talisman of Indulgence
Thought Vessel
Mind Stone
Boros Signet
Sol Ring
Talisman of Conviction
Arcane Signet
Fellwar Stone
Rakdos Signet
Talisman of Hierarchy
Orzhov SignetLands
The mana base behind Fire Lord Zuko's Ramp decks.
Spectator Seating
Elegant Parlor
Sacred Foundry
Sundown Pass
Godless Shrine
Arid Mesa
Marsh Flats
Vault of Champions
Shattered Sanctum
Raucous Theater
Shadowy Backstreet
Furycalm Snarl
Shineshadow Snarl
Blood Crypt
Sulfurous Springs
Haunted Ridge
Foreboding Ruins
Smoldering Marsh
Radiant Summit
Savai Triome
Scalding Tarn
Witch Enchanter
Bloodstained Mire
Sun-Blessed Peak
Misty Palms Oasis
Command Tower
Rugged Prairie
Sunbillow Verge
Mana Confluence
Mountain
City of Brass
Plains
Graven Cairns
Plateau
Badlands
Scrubland
Fell the Profane
Battlefield Forge
Clifftop Retreat
Exotic Orchard
Dragonskull Summit
Shattered Landscape
Isolated Chapel
Swamp
Fetid Heath
Caves of Koilos
Luxury Suite
Shadowblood Ridge
Nomad Outpost
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Fire Lord Zuko: Ramp.
Ignacio of Myra's Marvels // Tymna the Weaver
Zuko, Seeking Honor
Iroh, Dragon of the West
Leonardo, the Balance // Raphael, the Muscle
Faceless One // Haunted One
June, Bounty Hunter
Abigale, Poet Laureate
Aron, Benalia's Ruin
"Brims" Barone, Midway Mobster
Ennis, Debate Moderator
Madame Null, Power Broker
Shaile, Dean of Radiance
Spider-Man, Peter Parker
Venom, Eddie Brock
Falthis, Shadowcat Familiar // Keleth, Sunmane Familiar
Hei Bai, Spirit of Balance
Heroes in a Half Shell
Keleth, Sunmane Familiar // Nadier, Agent of the Duskenel
Keleth, Sunmane Familiar // Tevesh Szat, Doom of Fools
Nadier, Agent of the Duskenel // Yoshimaru, Ever Faithful
Aunt May
Aurelia, Exemplar of Justice
Sally Pride, Lioness Leader
Savanti Romero, Time's Exile
Livaan, Cultist of Tiamat // Street Urchin
Rebbec, Architect of Ascension // Vial Smasher the Fierce
Leonardo, Cutting Edge
Spider-Punk
Kratos, God of War
Livaan, Cultist of Tiamat // Guild Artisan
Amy Rose
Combustion Man
Amber Gristle O'Maul // Passionate Archaeologist
Gut, True Soul Zealot // Veteran Soldier
Nalia de'Arnise
Raphael, the Nightwatcher
Keleth, Sunmane Familiar // Sengir, the Dark Baron
Slash, Reptile Rampager
Falthis, Shadowcat Familiar // Francisco, Fowl Marauder
Keleth, Sunmane Familiar // Livio, Oathsworn Sentinel