Ezrim, Agency Chief: Voltron
$0.21
Legendary Creature — Archon Detective

High Synergy Cards
The highest-synergy picks for Ezrim, Agency Chief's Voltron builds — cards that lean hardest into the Voltron theme.
Merchant of Truth
Forensic Gadgeteer
Officious Interrogation
Disorder in the Court
Nettlecyst
All That Glitters
Armed with Proof
Search the Premises
Ethereal Investigator
Tangletrove KelpTop Cards
The staple cards most Ezrim, Agency Chief Voltron decks run as their core.
Tamiyo's Journal
Erdwal Illuminator
Academy Manufactor
Detective of the Month
Tarrian's Soulcleaver
Curious Inquiry
Dispatch
Solemn Simulacrum
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Ezrim, Agency Chief Voltron game on their own.
Creatures
Creatures that carry the Voltron plan in Ezrim, Agency Chief decks, from early pressure to payoff.
Shimmer Dragon
Wojek Investigator
Novice Inspector
Thought Monitor
Private Eye
Thraben Inspector
Kappa Cannoneer
Cyberdrive Awakener
Soulherder
Stridehangar Automaton
Junk Winder
Lion Sash
Puresteel Paladin
Witch Enchanter
Rook Turret
Glen Elendra Guardian
Ornithopter of Paradise
Eldrazi Displacer
Loyal Warhound
Myr Retriever
Hydroelectric Specimen
Silent Arbiter
Nesting Bot
Junk Diver
Whirler Rogue
Weathered Wayfarer
Gold-Forged Thopteryx
Enduring Curiosity
Riptide Gearhulk
Displacer Kitten
Esper SentinelInstants
Instant-speed interaction and tricks that keep Ezrim, Agency Chief's Voltron deck ahead.
Deduce
Parting Gust
Sejiri Shelter
Confirm Suspicions
Cloudshift
Eerie Interlude
Generous Gift
Auspicious Arrival
Disruption Protocol
Getaway Glamer
Wild Unraveling
Ephemerate
Slip Out the Back
Teferi's Time Twist
Mirrorform
Razorgrass Ambush
Divine Resilience
Aetherize
Momentary Blink
Three Steps Ahead
No More Lies
Reprieve
Secrets of the Key
Make Your Move
Stern Lesson
Expose Evil
Metallic Rebuke
Permission Denied
Turn to Mist
Thraben Charm
Dawn Charm
Sink into Stupor
Restoration Magic
Loran's Escape
Access Denied
Resculpt
Planar Incision
Desynchronization
Hindering Light
Azorius Charm
Stroke of Midnight
Ghostly Flicker
Essence Flux
Negate
Arcane Denial
Swan Song
Dovin's Veto
Path to Exile
Counterspell
An Offer You Can't RefuseSorceries
Sorceries that push the Voltron game plan forward for Ezrim, Agency Chief.
Thoughtcast
Rise and Shine
Single Combat
Voyage Home
Hard Evidence
Starfall Invocation
Time Wipe
Ondu Inversion
Promise of Loyalty
Universal Surveillance
Open the Armory
Exorcise
Avatar's Wrath
Reverse Engineer
Suppression Ray
Requisition Raid
Lórien Revealed
Press for Answers
Austere Command
Split Up
Tragic Arrogance
Slash the Ranks
Divine Reckoning
Steelshaper's Gift
Sea Gate Restoration
Sevinne's Reclamation
Supreme VerdictUtility Artifacts
Artifacts that add consistency and utility to Ezrim, Agency Chief Voltron decks.
Inspiring Statuary
Ichor Wellspring
Adaptive Omnitool
Cryogen Relic
Mycosynth Wellspring
Prized Statue
Coin of Mastery
The Ooze
Thousand Moons Smithy
The Key to the Vault
Machinist's Arsenal
Wayfarer's Bauble
Haystack
Fireshrieker
Blackblade Reforged
Worldwalker Helm
Idol of Oblivion
Leyline Axe
Nutrient Block
Esoteric Duplicator
Nimblewright Schematic
Servo Schematic
Thinking Cap
Transmutation Font
Magnifying Glass
Repurposing Bay
Krark-Clan Ironworks
Haunted Cloak
Bloodforged Battle-Axe
Soul-Guide Lantern
Panharmonicon
Meteor Sword
Smoke Bomb
O-Naginata
Implement of Improvement
Plate Armor
Trailblazer's Boots
Kaldra Compleat
The Enigma Jewel
Goldvein Pick
Vedalken Orrery
Lavaspur Boots
Assimilation Aegis
Shadowspear
Thopter Fabricator
Caduceus, Staff of Hermes
Mithril Coat
Sword of Hearth and Home
Conjurer's Closet
Swiftfoot BootsEnchantments
Enchantments that reinforce the Voltron strategy in Ezrim, Agency Chief decks.
Duelist's Heritage
Idolized
Flaming Fist
Thorough Investigation
Proft's Eidetic Memory
Mechanized Production
Does Machines
Michiko's Reign of Truth
Burden of Proof
Case of the Pilfered Proof
Noble Heritage
Teleportation Circle
Aqueous Form
Steel of the Godhead
In Too Deep
Case of the Filched Falcon
Security Bypass
Trail of Evidence
Air Nomad Legacy
Sigarda's Aid
Hardlight Containment
Lost in the Maze
Candlekeep Sage
Teferi's Ageless Insight
Staggering Insight
Ghostly Prison
Rest in Peace
Imprisoned in the Moon
Mystic Remora
PropagandaPlaneswalkers
Planeswalkers that back up Ezrim, Agency Chief's Voltron game plan.
Tezzeret, Betrayer of Flesh
Tezzeret, Cruel Captain
The Eternal Wanderer
Venser, the SojournerUtility Lands
Non-basic lands that pull extra weight in Ezrim, Agency Chief Voltron decks.
Archway of Innovation
Seat of the Synod
Ancient Den
Rogue's Passage
Darksteel Citadel
Secluded Starforge
Academy Ruins
Uthros, Titanic Godcore
Restless Anchorage
Cathedral of War
Scavenger Grounds
Celestial Colonnade
Arid Archway
Secluded Steppe
Monumental Henge
Buried Ruin
Hall of Heliod's Generosity
Castle Vantress
Ishgard, the Holy See
Urza's Saga
Mystic Sanctuary
Otawara, Soaring City
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Ezrim, Agency Chief's Voltron strategy.
Five Hundred Year Diary
Talisman of Progress
The Irencrag
Azorius Signet
Marble Diamond
Victory Chimes
Arcane Signet
Mind Stone
Sky Diamond
White Auracite
Thran Turbine
Midnight Clock
Bender's Waterskin
Moonsnare Prototype
Fellwar Stone
Commander's Sphere
Azorius Cluestone
Sonic Screwdriver
Ring of the Lucii
Decanter of Endless Water
Liquimetal Torque
Basalt Monolith
Sol Ring
Thought VesselLands
The mana base behind Ezrim, Agency Chief's Voltron decks.
Razortide Bridge
Study
Irrigated Farmland
Skycloud Expanse
Scene of the Crime
Ondu Inversion
Sejiri Shelter
Port Town
Spire of Industry
Prairie Stream
Witch Enchanter
Azorius Chancery
Demolition Field
Hall of Tagsin
Adarkar Wastes
Exotic Orchard
Path of Ancestry
Suppression Ray
Glacial Fortress
Hydroelectric Specimen
Razorgrass Ambush
Temple of Enlightenment
Hengegate Pathway
Plains
Abandoned Campground
Urza's Cave
Island
Deserted Beach
Nimbus Maze
Myriad Landscape
Sink into Stupor
Sea Gate Restoration
Azorius Guildgate
Power Depot
Starting Town
Lonely Arroyo
Idyllic Beachfront
Scalding Tarn
Glacial Floodplain
Seachrome Coast
Evolving Wilds
Command Tower
Tundra
Mystic Gate
Meticulous Archive
Flooded Strand
Floodfarm Verge
Tranquil Cove
Sea of Clouds
Hallowed FountainSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Ezrim, Agency Chief: Voltron.
The Seventh Doctor // Clara Oswald
The Seventh Doctor // Martha Jones
The Seventh Doctor // Nyssa of Traken
The Seventh Doctor // Sarah Jane Smith
The Seventh Doctor // K-9, Mark I
Alquist Proft, Master Sleuth
Elmar, Ulvenwald Informant // Hargilde, Kindly Runechanter
The Seventh Doctor // Tegan Jovanka
The Seventh Doctor
The Second Doctor // Nyssa of Traken
Morska, Undersea Sleuth
The Seventh Doctor // Susan Foreman
Sarah Jane Smith
The Third Doctor // Sarah Jane Smith
The Third Doctor // Tegan Jovanka
The Seventh Doctor // Ace, Fearless Rebel
The Seventh Doctor // Graham O'Brien
The Fourteenth Doctor // Dan Lewis
The Seventh Doctor // Dan Lewis
The First Doctor // Sarah Jane Smith
Inquisitor Greyfax
The Fifth Doctor // Nyssa of Traken
Renari, Merchant of Marvels // Far Traveler
The Seventh Doctor // Leela, Sevateem Warrior
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
Piper Wright, Publick Reporter
Ghost of Ramirez DePietro // Keskit, the Flesh Sculptor
Halsin, Emerald Archdruid // Clan Crafter
The Third Doctor // Martha Jones
The Third Doctor // K-9, Mark I
Lonis, Cryptozoologist
James, Wandering Dad
The Fifth Doctor
Akiri, Line-Slinger // Kydele, Chosen of Kruphix
Rasaad yn Bashir // Haunted One
The Tenth Doctor // Martha Jones
Nyssa of Traken
The Fugitive Doctor // Martha Jones
Elmar, Ulvenwald Informant // Sophina, Spearsage Deserter
The Fugitive Doctor // Nyssa of Traken