Ezrim, Agency Chief
$0.20
Legendary Creature — Archon Detective

High Synergy Cards
The highest-synergy picks for Ezrim, Agency Chief's Artifacts builds — cards that lean hardest into the Artifacts theme.
Officious Interrogation
Merchant of Truth
Forensic Gadgeteer
Disorder in the Court
Academy Manufactor
Ethereal Investigator
Tangletrove Kelp
Novice Inspector
NettlecystTop Cards
The staple cards most Ezrim, Agency Chief Artifacts decks run as their core.
Dispatch
Inspiring Statuary
Armed with Proof
Erdwal Illuminator
Tamiyo's Journal
Thought Monitor
Kappa Cannoneer
Solemn Simulacrum
Path to Exile
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Ezrim, Agency Chief Artifacts game on their own.
Farewell
Force of Will
Mystical Tutor
Smothering Tithe
Enlightened Tutor
Fierce Guardianship
Cyclonic Rift
Rhystic StudyCreatures
Creatures that carry the Artifacts plan in Ezrim, Agency Chief decks, from early pressure to payoff.
Shimmer Dragon
Detective of the Month
Thraben Inspector
Cyberdrive Awakener
Wojek Investigator
Private Eye
Soulherder
Junk Winder
Final-Word Phantom
Puresteel Paladin
Tenth District Hero
Ornithopter of Paradise
Riptide Gearhulk
Whirler Rogue
Myr Retriever
Dauntless Scrapbot
Agency Outfitter
Granite Witness
Ethersworn Sphinx
Witch Enchanter
Scrap Trawler
Bygone Bishop
Cold Case Cracker
Hydroelectric Specimen
Bronze Guardian
Angel of the Ruins
Displacer Kitten
Gold-Forged Thopteryx
Esper Sentinel
Etherium SculptorInstants
Instant-speed interaction and tricks that keep Ezrim, Agency Chief's Artifacts deck ahead.
Deduce
Confirm Suspicions
Ephemerate
Whir of Invention
Parting Gust
Metallic Rebuke
Disruption Protocol
Cloudshift
No More Lies
Razorgrass Ambush
Getaway Glamer
Scour for Scrap
Auspicious Arrival
Generous Gift
Eerie Interlude
Mirrorform
Out Cold
Sink into Stupor
Personify
Secrets of the Key
Make Your Move
Eliminate the Impossible
Permission Denied
Hindering Light
Sublime Epiphany
Blacksmith's Skill
Teferi's Time Twist
Stroke of Midnight
Sejiri Shelter
Resculpt
Slip Out the Back
Essence Flux
Ghostly Flicker
Aetherize
Flawless Maneuver
Restoration Magic
Render Silent
Disenchant
Force of Negation
Dovin's Veto
Mana Drain
Momentary Blink
Frantic Search
Counterspell
Arcane Denial
Swan Song
An Offer You Can't Refuse
NegateSorceries
Sorceries that push the Artifacts game plan forward for Ezrim, Agency Chief.
Rise and Shine
Thoughtcast
Voyage Home
Avatar's Wrath
Time Wipe
Reverse Engineer
Supreme Verdict
Requisition Raid
Starfall Invocation
Hard Evidence
Universal Surveillance
Follow the Bodies
Ondu Inversion
Solve the Equation
Stock Up
Promise of Loyalty
Spirit Water Revival
Reshape
Morningtide's Light
Austere Command
Idyllic Tutor
Dance of the Manse
Sea Gate Restoration
Fabricate
Sevinne's Reclamation
Wrath of God
PonderUtility Artifacts
Artifacts that add consistency and utility to Ezrim, Agency Chief Artifacts decks.
Ichor Wellspring
Thousand Moons Smithy
Tarrian's Soulcleaver
Mycosynth Wellspring
Machinist's Arsenal
Cryogen Relic
Idol of Oblivion
The Ooze
Prized Statue
Magnifying Glass
Esoteric Duplicator
The Key to the Vault
Thinking Cap
Transmutation Font
Dusk Rose Reliquary
Adaptive Omnitool
Worldwalker Helm
Haystack
Panharmonicon
Coin of Mastery
Extinguisher Battleship
Synthesizer Labship
Candlestick
Krark-Clan Ironworks
Kaldra Compleat
Wayfarer's Bauble
Conjurer's Closet
Smoke Bomb
Meteor Sword
Mithril Coat
Sword of Hearth and Home
Shadowspear
Noble's Purse
Batterskull
Hammer of Nazahn
Archaeomancer's Map
Sword of the Animist
Sword of Feast and Famine
Blackblade Reforged
Guidelight Pathmaker
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Artifacts strategy in Ezrim, Agency Chief decks.
Curious Inquiry
All That Glitters
Search the Premises
Mechanized Production
Thorough Investigation
Teleportation Circle
Case of the Pilfered Proof
Proft's Eidetic Memory
Hardlight Containment
Burden of Proof
Trail of Evidence
Air Nomad Legacy
Teferi's Ageless Insight
Knowledge Is Power
Duelist's Heritage
Does Machines
In Too Deep
Case of the Filched Falcon
Michiko's Reign of Truth
Case of the Uneaten Feast
Assemble the Players
Idolized
Wizard Class
Touch the Spirit Realm
Sigarda's Aid
Far Traveler
Combat Research
Airbender Ascension
Thopter Spy Network
Blind Obedience
Mystic Remora
Ghostly Prison
PropagandaPlaneswalkers
Planeswalkers that back up Ezrim, Agency Chief's Artifacts game plan.
Tezzeret, Betrayer of Flesh
Jace, Arcane Strategist
Tezzeret, Cruel Captain
The Eternal Wanderer
Tezzeret the SeekerUtility Lands
Non-basic lands that pull extra weight in Ezrim, Agency Chief Artifacts decks.
Archway of Innovation
Seat of the Synod
Ancient Den
Darksteel Citadel
Secluded Starforge
Academy Ruins
Restless Anchorage
Rogue's Passage
Eiganjo, Seat of the Empire
Buried Ruin
Temple of the False God
Scavenger Grounds
Secluded Steppe
Inventors' Fair
Uthros, Titanic Godcore
Castle Vantress
Monumental Henge
Celestial Colonnade
Urza's Saga
Hall of Heliod's Generosity
Otawara, Soaring City
Minamo, School at Water's Edge
Mystic Sanctuary
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Ezrim, Agency Chief's Artifacts strategy.
Five Hundred Year Diary
Talisman of Progress
Liquimetal Torque
Azorius Signet
White Auracite
The Irencrag
Arcane Signet
Ring of the Lucii
Skyclave Relic
Chromatic Star
Mind Stone
Sky Diamond
The Mightstone and Weakstone
Hedron Archive
Marble Diamond
Fellwar Stone
Basalt Monolith
Midnight Clock
Gilded Lotus
Thought Vessel
Decanter of Endless Water
Commander's Sphere
Sol RingLands
The mana base behind Ezrim, Agency Chief's Artifacts decks.
Razortide Bridge
Study
Irrigated Farmland
Spire of Industry
Scene of the Crime
Azorius Chancery
Prairie Stream
Glacial Fortress
Skycloud Expanse
Adarkar Wastes
Witch Enchanter
Razorgrass Ambush
Meticulous Archive
Path of Ancestry
Hydroelectric Specimen
Demolition Field
Deserted Beach
Ondu Inversion
Exotic Orchard
Mystic Gate
Hengegate Pathway
Abandoned Campground
Plains
Sea of Clouds
Temple of Enlightenment
Sink into Stupor
Abstergo Entertainment
Island
Floodfarm Verge
Urza's Cave
Plaza of Heroes
Command Tower
Sejiri Shelter
Ash Barrens
Evolving Wilds
Hallowed Fountain
Misty Rainforest
Port Town
Myriad Landscape
Seachrome Coast
Terramorphic Expanse
Windswept Heath
Marsh Flats
Nimbus Maze
Sejiri Refuge
Fabled Passage
Polluted Delta
Tundra
Tranquil Cove
Flooded StrandSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Ezrim, Agency Chief: Artifacts.
The Seventh Doctor // Clara Oswald
The Seventh Doctor // Martha Jones
The Seventh Doctor // Nyssa of Traken
The Seventh Doctor // Sarah Jane Smith
The Seventh Doctor // K-9, Mark I
The Seventh Doctor // Tegan Jovanka
Alquist Proft, Master Sleuth
Elmar, Ulvenwald Informant // Hargilde, Kindly Runechanter
The Second Doctor // Nyssa of Traken
The Seventh Doctor // Susan Foreman
Morska, Undersea Sleuth
Sarah Jane Smith
The Third Doctor // Sarah Jane Smith
The Third Doctor // Tegan Jovanka
The Seventh Doctor // Ace, Fearless Rebel
The Seventh Doctor // Graham O'Brien
The Seventh Doctor // Dan Lewis
The First Doctor // Sarah Jane Smith
The Fourteenth Doctor // Dan Lewis
The Fifth Doctor // Nyssa of Traken
The Seventh Doctor
Renari, Merchant of Marvels // Far Traveler
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
The Seventh Doctor // Leela, Sevateem Warrior
Inquisitor Greyfax
The Fifth Doctor
Piper Wright, Publick Reporter
Lonis, Cryptozoologist
Ghost of Ramirez DePietro // Keskit, the Flesh Sculptor
Halsin, Emerald Archdruid // Clan Crafter
Akiri, Line-Slinger // Kydele, Chosen of Kruphix
The Third Doctor // Martha Jones
The Third Doctor // K-9, Mark I
Rasaad yn Bashir // Haunted One
The Tenth Doctor // Martha Jones
James, Wandering Dad
The Second Doctor // Sarah Jane Smith
Senator Peacock
The Fugitive Doctor // Martha Jones
Elmar, Ulvenwald Informant // Sophina, Spearsage Deserter