Esior, Wardwing Familiar // Keleth, Sunmane Familiar
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Legendary Creature — Bird Horse

Partner Commanders
This combination consists of these two partner commanders:
Game Changers
High-impact bombs that can take over a Esior, Wardwing Familiar // Keleth, Sunmane Familiar +1/+1 Counters game on their own.
Creatures
Creatures that carry the +1/+1 Counters plan in Esior, Wardwing Familiar // Keleth, Sunmane Familiar decks, from early pressure to payoff.
Bastion Protector
Gold-Forged Thopteryx
Norn's Choirmaster
Starnheim Courser
Kor Spiritdancer
Dreamtide Whale
Mesa Enchantress
Entity Tracker
Celestial Archon
Sage of Hours
Crystalline Crawler
Luminarch Aspirant
Starfield Mystic
Umbra Mystic
Deepglow Skate
Gremlin Tamer
Heliod's Pilgrim
Metastatic Evangel
Herald of Secret Streams
Flux Channeler
Unsettled Mariner
Siren Stormtamer
Ghostly Pilferer
Glasspool Mimic
Thrummingbird
Spark Double
Skyclave Apparition
Faerie Mastermind
Windborn Muse
Witch Enchanter
Esper SentinelInstants
Instant-speed interaction and tricks that keep Esior, Wardwing Familiar // Keleth, Sunmane Familiar's +1/+1 Counters deck ahead.
Ripples of Potential
Experimental Augury
Slip Out the Back
Sink into Stupor
Judgment of Alexander
Heroic Sacrifice
Dual-Sun Technique
Thassa's Intervention
Wing Shards
Serum Snare
Surge of Salvation
Fateful Absence
Stubborn Denial
March of Swirling Mist
Chain of Vapor
Jwari Disruption
Into the Flood Maw
Loran's Escape
Spell Pierce
Sejiri Shelter
Faithful Mending
Heliod's Intervention
Flawless Maneuver
Render Silent
Swords to Plowshares
Brainstorm
Swan Song
Arcane Denial
Negate
An Offer You Can't Refuse
Path to Exile
Counterspell
Dovin's VetoSorceries
Sorceries that push the +1/+1 Counters game plan forward for Esior, Wardwing Familiar // Keleth, Sunmane Familiar.
Open the Armory
Wave Goodbye
Tezzeret's Gambit
Austere Command
Stunning Shot
Expansion Algorithm
Lunar Insight
Search for Glory
Slash the Ranks
Contentious Plan
Winds of Rath
Steelshaper's Gift
Freeze in Place
Day of Judgment
Preordain
Time WipeUtility Artifacts
Artifacts that add consistency and utility to Esior, Wardwing Familiar // Keleth, Sunmane Familiar +1/+1 Counters decks.
Lost Jitte
Thran Power Suit
Astrologian's Planisphere
Biorganic Carapace
Sword of Hours
Gavel of the Righteous
Luxior, Giada's Gift
Helm of the Gods
Holy Avenger
Inquisitor's Flail
Umezawa's Jitte
Tome of Legends
Sword of Truth and Justice
Greatsword of Tyr
Robe of Stars
Fireshrieker
Mask of Memory
Excalibur, Sword of Eden
Commander's Plate
Bident of Thassa
Swiftfoot BootsEnchantments
Enchantments that reinforce the +1/+1 Counters strategy in Esior, Wardwing Familiar // Keleth, Sunmane Familiar decks.
Noble Heritage
Flaming Fist
All That Glitters
Staggering Insight
Aqueous Form
Sword Coast Sailor
Curious Obsession
Auramancer's Guise
Sage's Reverie
Spirit Mantle
Sheltered by Ghosts
Ethereal Armor
Mystic Remora
Wingspan Stride
Leader's Talent
Brilliant Wings
Stark's Ingenuity
Lightwheel Enhancements
Super Intelligence
Mask of Law and Grace
Gleam of Authority
Ordeal of Thassa
Lightmine Field
Flickering Ward
Feywild Visitor
Benevolent Blessing
Chains of Custody
Vanishing
Rune of Sustenance
Kiora Bests the Sea God
Sentinel's Eyes
Dawn of a New Age
Octopus Umbra
Angelic Destiny
Security Bypass
Idolized
Aether Tunnel
Daybreak Coronet
Hyena Umbra
Inexorable Tide
Battle Mastery
Timely Ward
Mantle of the Ancients
Flowering of the White Tree
Unquestioned Authority
Proft's Eidetic Memory
Sphere of Safety
Reconnaissance Mission
Wizard Class
Teferi's Ageless InsightPlaneswalkers
Planeswalkers that back up Esior, Wardwing Familiar // Keleth, Sunmane Familiar's +1/+1 Counters game plan.
Teferi, Master of Time
Basri Ket
Ajani, Caller of the Pride
Kasmina, Enigmatic Mentor
Dovin, Hand of ControlUtility Lands
Non-basic lands that pull extra weight in Esior, Wardwing Familiar // Keleth, Sunmane Familiar +1/+1 Counters decks.
Karn's Bastion
Secluded Steppe
Minas Tirith
Forge of Heroes
Diamond City
Hall of Storm Giants
Animal Sanctuary
Nesting Grounds
Lonely Sandbar
Rivendell
Castle Vantress
Hall of Heliod's Generosity
Minamo, School at Water's Edge
Urza's Saga
Rogue's Passage
Otawara, Soaring City
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Esior, Wardwing Familiar // Keleth, Sunmane Familiar's +1/+1 Counters strategy.
Talisman of Progress
Aetheric Amplifier
Moonsnare Prototype
Paradise Mantle
Astral Cornucopia
Springleaf Drum
Relic of Legends
Everflowing Chalice
Azorius Signet
Lotus Petal
Arcane Signet
Sol Ring
Fellwar Stone
Thought VesselLands
The mana base behind Esior, Wardwing Familiar // Keleth, Sunmane Familiar's +1/+1 Counters decks.
Gleaming Bastion
Hengegate Pathway
Opal Palace
Glacial Fortress
Sink into Stupor
Deserted Beach
Seachrome Coast
Irrigated Farmland
Adarkar Wastes
Nimbus Maze
Hallowed Fountain
Mystic Gate
Captivating Cave
Flagstones of Trokair
Jwari Disruption
Glasspool Mimic
Floodfarm Verge
Sejiri Shelter
Prismatic Vista
Glacial Floodplain
Flooded Strand
Command Tower
Skycloud Expanse
Temple of Enlightenment
Tundra
Witch Enchanter
Sea of Clouds
Prairie Stream
Tranquil Cove
Meticulous Archive
Plains
Island
Port Town
Exotic OrchardHigh Lift Cards
Curiosity
Combat ResearchSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Esior, Wardwing Familiar // Keleth, Sunmane Familiar: +1/+1 Counters.
Bruna, Light of Alabaster
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Ardenn, Intrepid Archaeologist // Keleth, Sunmane Familiar
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Ardenn, Intrepid Archaeologist // Esior, Wardwing Familiar
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Esior, Wardwing Familiar // Katerina of Myra's Marvels
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Ardenn, Intrepid Archaeologist // Ishai, Ojutai Dragonspeaker
Ardenn, Intrepid Archaeologist // Malcolm, Keen-Eyed Navigator
Ardenn, Intrepid Archaeologist // Siani, Eye of the Storm
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