Dragonlord Silumgar: Control
$4.10
Legendary Creature — Elder Dragon

High Synergy Cards
The highest-synergy picks for Dragonlord Silumgar's Control builds — cards that lean hardest into the Control theme.
Control Magic
Silumgar's Command
Agent of Treachery
Solemn Simulacrum
Clone
Damnation
Evil Twin
Thieving Skydiver
Hostage Taker
Wayfarer's BaubleTop Cards
The staple cards most Dragonlord Silumgar Control decks run as their core.
Countersquall
Phyrexian Metamorph
Windfall
Baleful Strix
Negate
Ponder
Dark Ritual
Brainstorm
An Offer You Can't Refuse
CounterspellGame Changers
High-impact bombs that can take over a Dragonlord Silumgar Control game on their own.
Notion Thief
Mystical Tutor
Vampiric Tutor
Force of Will
Demonic Tutor
Imperial Seal
Rhystic Study
Cyclonic Rift
Thassa's Oracle
Opposition AgentCreatures
Creatures that carry the Control plan in Dragonlord Silumgar decks, from early pressure to payoff.
Deathbringer Regent
Sower of Temptation
Thief of Sanity
Scavenger Regent
Changeling Wayfinder
Brainstealer Dragon
Trophy Mage
Spellseeker
Nightveil Specter
Gilded Drake
Spark Double
Ancient Brass Dragon
Ancient Silver Dragon
Scorpion Sentinel
Hecteyes
Insatiable Skittermaw
Beamsaw Prospector
Dauthi Voidwalker
Sepulchral Primordial
Phantasmal Image
Clever Impersonator
Sibsig Appraiser
Mind Flayer
Bone Devourer
Feral Deathgorger
Dirgur Island Dragon
Diviner of Mist
Embermouth Sentinel
Voracious Bibliophile
Dragonologist
Marang River Regent
Deceptive Frostkite
Soul of the Rapids
Mercurial Pretender
Dimir Guildmage
Haunt of the Dead Marshes
Crypt Rats
Volatile Stormdrake
Undercover Operative
Hoarding Broodlord
Faerie Mastermind
Puppeteer Clique
Consuming AberrationInstants
Instant-speed interaction and tricks that keep Dragonlord Silumgar's Control deck ahead.
Reins of Power
Desertion
Siphon Insight
Dispelling Exhale
Harmonized Crescendo
Withering Torment
Silumgar's Scorn
Aethersnatch
Anticipate
Whir of Invention
Cryptic Command
Counterpoint
Disdainful Stroke
Chain of Vapor
Soul Manipulation
Discovery // Dispersal
Perplex
Psychic Strike
Mental Modulation
Divert Disaster
Pact of Negation
Consult the Star Charts
Snuff Out
Dispel
Demonic Consultation
Alesha's Legacy
Counterlash
Opportunity
Twitch
Go for the Throat
Infernal Grasp
Drag the Canal
Stinging Study
Draconic Lore
Mana Drain
Force of Negation
Blur
Imp's Mischief
Aetherize
Three Steps Ahead
Mental Misstep
Tainted Pact
Run Away Together
Memory Plunder
Pongify
Drown in the Loch
Swan Song
Fierce Guardianship
Rapid Hybridization
Deadly RollickSorceries
Sorceries that push the Control game plan forward for Dragonlord Silumgar.
Blue Sun's Twilight
Crux of Fate
Fabricate
Connive // Concoct
Extract from Darkness
Unmoored Ego
Thought Erasure
Mass Manipulation
Sleep
Inevitable Betrayal
Fearsome Awakening
Bribery
Hex
Rags // Riches
Solve the Equation
Torment of Hailfire
Diabolic Vision
Portent
Mnemonic Betrayal
Grim Tutor
Rite of Replication
Relm's Sketching
Unending Whisper
Night's Whisper
Sign in Blood
Flawless Forgery
Rhystic Tutor
Tempted by the Oriq
Flood of Recollection
Life's Finale
Legerdemain
Dredge the Mire
All Is Dust
Come Back Wrong
Rite of Consumption
Bond of Insight
Reshape
Reanimate
Rise of the Dark Realms
Black Sun's Zenith
Lively Dirge
Peer into the Abyss
Profane Tutor
Coiling Rebirth
Stolen Identity
Toxic Deluge
Preordain
Gitaxian Probe
Diabolic Tutor
Singularity RuptureUtility Artifacts
Artifacts that add consistency and utility to Dragonlord Silumgar Control decks.
Elixir of Immortality
Sensei's Divining Top
Hot Dog Cart
Helm of the Host
Conjurer's Closet
Panharmonicon
Wishclaw Talisman
The One Ring
Bone Saw
Kite Shield
Oblivion Stone
Mirror of Fate
Darksteel Pendant
Ring of Evos Isle
Ring of Three Wishes
Witchbane Orb
Leather Armor
Argentum Armor
Cosmos Elixir
Jet Medallion
Sapphire Medallion
Helm of Obedience
Portal to Phyrexia
Crucible of Worlds
Manifold Key
Thran Power Suit
Mirage Mirror
Folio of Fancies
Darksteel Plate
Kefnet's Monument
Sword of Vengeance
Thaumatic Compass
Aether Vial
The Everflowing Well
Aetherflux Reservoir
Expedition Map
Blade of Selves
Winged Boots
Codex Shredder
Cursed Totem
Isochron Scepter
Bontu's Monument
Urza's Incubator
Herald's Horn
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Control strategy in Dragonlord Silumgar decks.
Confiscate
Corroding Dragonstorm
Roiling Dragonstorm
Coerced to Kill
Mind Control
Treachery
Dire Undercurrents
Animate Dead
Necropotence
No Mercy
Leyline of the Void
Eye of Nidhogg
Unstoppable Plan
Curse of Inertia
Take Possession
In Bolas's Clutches
Oath of the Grey Host
Dying Wish
Mystic Veil
Tainted Remedy
The Mirari Conjecture
Infinite Reflection
Annex
Dramatic Accusation
Thought Lash
Enslave
Bewitching Leechcraft
Freed from the Real
Verity Circle
The Eldest Reborn
Palace Siege
Steal Enchantment
Helm of the Ghastlord
Mirrormade
Curse of Unbinding
Propaganda
Disinformation Campaign
Court of Locthwain
Vampiric Rites
Omniscience
Grave Betrayal
Exquisite Blood
Sphinx's Tutelage
Coastal Piracy
Endless Evil
Leyline of Anticipation
Grave Pact
Psychic Corrosion
Mystic Remora
Kindred DiscoveryPlaneswalkers
Planeswalkers that back up Dragonlord Silumgar's Control game plan.
Tezzeret the Seeker
Ob Nixilis Reignited
Ugin, the Spirit Dragon
Jace, Wielder of Mysteries
Ashiok, Nightmare MuseUtility Lands
Non-basic lands that pull extra weight in Dragonlord Silumgar Control decks.
Mystic Sanctuary
Lonely Sandbar
Halimar Depths
Remote Isle
Arcane Lighthouse
Witch's Cottage
Faerie Conclave
Academy Ruins
Mistrise Village
Pit of Offerings
Hall of Storm Giants
Desert of the Glorified
Coral Atoll
Vesuva
Desert of the Mindful
Skyline Cascade
Memorial to Genius
Hidden Cataract
Detection Tower
Polluted Mire
Mikokoro, Center of the Sea
Sanctum of Eternity
Crucible of the Spirit Dragon
City of Traitors
Dreadship Reef
Ghost Quarter
Maze of Ith
Treasure Vault
War Room
Thespian's Stage
Cabal Coffers
Buried Ruin
Spymaster's Vault
Archway of Innovation
Minamo, School at Water's Edge
Castle Locthwain
Rivendell
Urza's Saga
Cephalid Coliseum
Access Tunnel
Mortuary Mire
Creeping Tar Pit
Shizo, Death's Storehouse
Ancient Tomb
Temple of the False God
Rogue's Passage
Reliquary Tower
Bojuka Bog
Otawara, Soaring City
Urborg, Tomb of YawgmothMana Artifacts
Mana rocks and fixing to power out Dragonlord Silumgar's Control strategy.
Hedron Archive
Dragonstorm Globe
Silumgar Monument
Mana Vault
Mox Jasper
Chrome Mox
Warden of the Wall
Ur-Golem's Eye
Charcoal Diamond
Sky Diamond
Dragon's Hoard
Pillar of Origins
Lapis Orb of Dragonkind
Firemind Vessel
Commander's Sphere
Grim Monolith
Chromatic Lantern
Springleaf Drum
Dimir Locket
Worn Powerstone
Mox Opal
Misleading Signpost
Mox Diamond
Dimir Keyrune
Mox Amber
Thran Dynamo
Midnight Clock
Fellwar Stone
Lotus Petal
Patchwork Banner
Dimir Signet
Mind Stone
Sol Ring
Arcane Signet
Talisman of DominanceLands
The mana base behind Dragonlord Silumgar's Control decks.
Maelstrom of the Spirit Dragon
Temple of Deceit
Darkslick Shores
Dimir Aqueduct
Dismal Backwater
Sunken Ruins
Evolving Wilds
Terramorphic Expanse
Submerged Boneyard
Myriad Landscape
Jwar Isle Refuge
Dimir Guildgate
Ancient Ziggurat
Fetid Pools
Marsh Flats
Temple of the Dragon Queen
Bad River
Tarnished Citadel
Haven of the Spirit Dragon
Polluted Delta
Clearwater Pathway
Escape Tunnel
Salt Marsh
Silundi Vision
Swamp
Island
Morphic Pool
Prismatic Vista
Mistvault Bridge
Unclaimed Territory
Gemstone Caverns
Sea Gate Restoration
Snow-Covered Island
Verdant Catacombs
Choked Estuary
Shipwreck Marsh
Gloomlake Verge
Misty Rainforest
Fabled Passage
Watery Grave
River of Tears
Undercity Sewers
Underground Sea
Drowned Catacomb
Sunken Hollow
Path of Ancestry
Darkwater Catacombs
Underground River
Command Tower
Tainted IsleSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Dragonlord Silumgar: Control.
Nihiloor
Xanathar, Guild Kingpin
Gonti, Night Minister
Gonti, Canny Acquisitor
Arvinox, the Mind Flail
Gríma, Saruman's Footman
Tasha, the Witch Queen
Merieke Ri Berit
Esior, Wardwing Familiar // Tevesh Szat, Doom of Fools
Reno and Rude
Gonti, Lord of Luxury
Empress Galina
Etrata, Deadly Fugitive
Kira, Great Glass-Spinner
Sephiroth, Planet's Heir
Keiga, the Tide Star
The Beast, Deathless Prince
Kediss, Emberclaw Familiar // Tevesh Szat, Doom of Fools
Evelyn, the Covetous
Rev, Tithe Extractor
Thada Adel, Acquisitor
Lobelia, Defender of Bag End
Vhal, Candlekeep Researcher // Agent of the Shadow Thieves
Don Andres, the Renegade
Rubinia Soulsinger
Alora, Merry Thief // Street Urchin
Xande, Dark Mage
Meneldor, Swift Savior
Talion, the Kindly Lord
Sarevok, Deathbringer // Dungeon Delver
Cyclonus, the Saboteur
Emet-Selch of the Third Seat
Etrata, the Silencer
Oona, Queen of the Fae
Uchbenbak, the Great Mistake
Vren, the Relentless
Wilhelt, the Rotcleaver
Thassa, Deep-Dwelling
Circu, Dimir Lobotomist
Ertai Resurrected