Crossbones, Malicious Mercenary
$0.22
Legendary Creature — Human Mercenary Villain

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High Synergy Cards
Cards that work exceptionally well with Crossbones, Malicious Mercenary's abilities and overall game plan.
HYDRA Troopers
Venom's Hunger
Doom Reigns Supreme
Visions of VillainyTop Cards
The most popular and reliable cards that form the backbone of successful Crossbones, Malicious Mercenary decks.
HYDRA Troopers
Venom's Hunger
Doom Reigns Supreme
Visions of VillainyGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Vampiric Tutor
Necropotence
Demonic Tutor
Bolas's CitadelCreatures
Essential creatures that complement Crossbones, Malicious Mercenary's strategy through synergy, utility, or raw power.
Common Crook
Agents of HYDRA
Red Room Recruit
Roxxon Brutes
Kingpin's Enforcers
Ninja of the Hand
Ultron Drone
A.I.M. Synthoids
Doombot Harbinger
Venomized Cat
Doom's Servo-Guards
Graveshifter
Zulaport Cutthroat
Dread Presence
Morbid Opportunist
Gray Merchant of Asphodel
Blood Artist
Crypt GhastInstants
Key instant-speed responses for protection, removal, and keeping Crossbones, Malicious Mercenary safe.
The Spot's Portal
Hero's Downfall
Decoy Ploy
Hour of Defeat
Reckoner's Bargain
Dark Deed
Deadly Dispute
Widow's Bite
Murder
Infernal Rebirth
Lethal Scheme
Isildur's Fateful Strike
Feign Death
Long Goodbye
Pain 101
Doom Blade
Sephiroth's Intervention
Fake Your Own Death
Price of Fame
Thrilling Encore
Victim of Night
Costly Plunder
Supernatural Stamina
Scales of Shale
Nameless Inversion
Rescue from the Underworld
Terror
Wake the Dead
Withering Boon
Altar's Reap
Saw in Half
Corrupted Conviction
Deadly Rollick
Undying Malice
Not Dead After All
Bitter Triumph
Sudden Spoiling
Fell the Profane
Vampiric Tutor
Tragic Slip
Withering Torment
Imp's Mischief
Flare of Malice
Snuff Out
Infernal Grasp
Malakir Rebirth
Go for the Throat
Defile
Village Rites
Dark RitualSorceries
Important sorcery spells that advance Crossbones, Malicious Mercenary's game plan and control the board.
Endless Ranks of HYDRA
Villainous Wrath
Behold the Sinister Six!
Cruel Alliance
Too Evil to Stay Dead
Risky Research
Prison Break
Kindred Dominance
Minion Missile
Come Back Wrong
Shredder's Revenge
Haunting Voyage
Chain of Smog
Risky Shortcut
Doomfall
Sandman's Quicksand
Lethal Protection
Pull from the Grave
Torment of Hailfire
Cruel Tutor
Final Act
Ancient Craving
Diabolic Intent
Pox
Zombify
Exhume
Shredder's Technique
Ambition's Cost
Stitch Together
Bloodline Bidding
Patriarch's Bidding
Decorum Dissertation
Exsanguinate
Syphon Mind
Beseech the Mirror
Reanimate
Peer into the Abyss
Night's Whisper
Sign in Blood
Grim Tutor
Read the Bones
Diabolic Tutor
Victimize
Damnation
Feed the Swarm
Demonic Tutor
Toxic DelugeUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Stolen Stark Tech
Vedalken Orrery
Maskwood Nexus
Lashwrithe
Shadowspear
Eerie Gravestone
Entropic Battlecruiser
Vorpal Sword
Strionic Resonator
Helm of the Host
Nightmare Lash
Chalice of Life
Anchovy & Banana Pizza
Cosmic Cube
Thran Power Suit
Tome of Legends
Quietus Spike
Spellbook
Loxodon Warhammer
The Darkness Crystal
Banner of Kinship
Blackblade Reforged
Whispersilk Cloak
Alhammarret's Archive
Phyrexian Altar
Bontu's Monument
Wayfarer's Bauble
Whip of Erebos
Lightning Greaves
Swiftfoot Boots
Jet Medallion
Skullclamp
Bolas's CitadelEnchantments
Powerful enchantments that support Crossbones, Malicious Mercenary's strategy and create lasting battlefield effects.
Thunderbolts Conspiracy
Robot Domination
Criminal Enterprise
Villainous Syndication
Construct a Cosmic Cube
HYDRA Infiltration
Kaya's Ghostform
Wound Reflection
Alien Symbiosis
The Death of Gwen Stacy
Bad Moon
Sanguine Bond
Parker Luck
Tinybones Joins Up
Grievous Wound
Cover of Darkness
The Eldest Reborn
Exquisite Blood
Black Market Connections
Dictate of Erebos
Necropotence
Black Market
Grave Pact
Phyrexian ArenaBattles
Battles that give Crossbones, Malicious Mercenary decks a second front to attack, plus a payoff for defeating them.
Invasion of FioraUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Emergence Zone
Secret Tunnel
Temple of the False God
Vesuva
Winding Canyons
The Dross Pits
Deserted Temple
Inventors' Fair
Reliquary Tower
Barren Moor
Shizo, Death's Storehouse
War Room
Bojuka Bog
High Market
Spymaster's Vault
Geier Reach Sanitarium
Nykthos, Shrine to Nyx
Urborg, Tomb of Yawgmoth
Witch's Cottage
Castle Locthwain
Cabal Coffers
Cabal Stronghold
Rogue's Passage
Phyrexian TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Patchwork Banner
Caged Sun
Liquimetal Torque
Fractured Powerstone
Prismatic Lens
Gilded Lotus
The Soul Stone
Thran Dynamo
Charcoal Diamond
Arcane Signet
Mind Stone
Fellwar Stone
Sol Ring
Thought VesselLands
The mana base foundation for Crossbones, Malicious Mercenary decks, ensuring smooth and reliable mana development.
Villainous Hideout
Command Tower
Surveillance Room
Avengers Tower
Evolving Wilds
Castle Doom
Fabled Passage
Terramorphic Expanse
Path of Ancestry
Swamp
Cavern of Souls
Myriad Landscape
Fell the Profane
Boggart Trawler
Malakir RebirthCrossbones, Malicious Mercenary Deck Stats
Based on 38 Crossbones, Malicious Mercenary decks.
| Mana value | Cards |
|---|---|
| 1 | 5 |
| 2 | 18 |
| 3 | 18 |
| 4 | 11 |
| 5 | 7 |
| 6 | 3 |
| 7 | 1 |
- Creature 32
- Instant 9
- Sorcery 8
- Artifact 9
- Enchantment 5
- Land 36
| Card type | Cards |
|---|---|
| Creature | 32 |
| Instant | 9 |
| Sorcery | 8 |
| Artifact | 9 |
| Enchantment | 5 |
| Land | 36 |
Lands: 31 basic, 5 nonbasic
| Month | Rank |
|---|---|
| 2026-06 | 2961 |
| 2026-07 | 2908 |
| 2026-08 | 3044 |
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Bob, Reluctant HYDRA Agent
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