Circu, Dimir Lobotomist: Mill
$0.66
Legendary Creature — Human Wizard

High Synergy Cards
The highest-synergy picks for Circu, Dimir Lobotomist's Mill builds — cards that lean hardest into the Mill theme.
Lantern of Insight
Codex Shredder
Ghoulcaller's Bell
Pyxis of Pandemonium
Ashiok, Dream Render
Trinket Mage
Wizened Snitches
Duskmantle, House of Shadow
Telepathy
Urza's SagaTop Cards
The staple cards most Circu, Dimir Lobotomist Mill decks run as their core.
Thought Scour
Memory Lapse
Psychic Surgery
Muddle the Mixture
Scheming Symmetry
Psychic Strike
Sensei's Divining Top
Drown in the Loch
Brainstorm
CounterspellGame Changers
High-impact bombs that can take over a Circu, Dimir Lobotomist Mill game on their own.
Narset, Parter of Veils
Notion Thief
Demonic Tutor
Opposition Agent
Rhystic Study
Cyclonic Rift
Fierce Guardianship
Mystical Tutor
Force of Will
Vampiric TutorCreatures
Creatures that carry the Mill plan in Circu, Dimir Lobotomist decks, from early pressure to payoff.
Duskmantle Guildmage
Vantress Gargoyle
Thief of Sanity
Scrib Nibblers
Dauthi Voidwalker
Tribute Mage
Fathom Feeder
Consuming Aberration
Hedron Crab
Dimir Infiltrator
Ruin Crab
Nightveil Specter
Cathartic Adept
Painter's Servant
Baleful Strix
Silent Arbiter
Dakra Mystic
Sire of Stagnation
Spellskite
Boggart Trawler
Soulless Jailer
Deceit
Phyrexian Metamorph
Voracious Tome-Skimmer
Snapcaster Mage
Shadowmage Infiltrator
Cavern Harpy
Hydroelectric Specimen
Nemesis of Reason
Hostage Taker
Jace's Archivist
Orcish Bowmasters
Archaeomancer
Thassa's Oracle
Faerie MastermindInstants
Instant-speed interaction and tricks that keep Circu, Dimir Lobotomist's Mill deck ahead.
Dramatic Reversal
Perplex
Dimir Charm
Siphon Insight
Countersquall
Opt
Whir of Invention
Lim-Dûl's Vault
Brain Freeze
Predict
Force of Negation
Dizzy Spell
Shadow of Doubt
Scour for Scrap
Soul Manipulation
Archive Trap
Psychic Spiral
Mana Drain
Sink into Stupor
Reality Shift
Mana Leak
Peek
Consult the Star Charts
Deadly Rollick
Mindbreak Trap
Thought Collapse
Submerge
Consider
Waterlogged Teachings
Tainted Pact
Didn't Say Please
Into the Flood Maw
Aetherize
Murder
Dispel
Flusterstorm
Mental Misstep
Pact of Negation
Demonic Consultation
Swan Song
Pongify
Withering Torment
Frantic Search
Go for the Throat
Dark Ritual
Negate
An Offer You Can't Refuse
Fell the Profane
Infernal Grasp
Arcane DenialSorceries
Sorceries that push the Mill game plan forward for Circu, Dimir Lobotomist.
Fabricate
Gitaxian Probe
Pilfered Plans
Tasha's Hideous Laughter
Glimpse the Unthinkable
Mind Funeral
Whispering Madness
Dimir Machinations
Mind Grind
Thoughtseize
Mnemonic Betrayal
Duress
Singularity Rupture
Maddening Cacophony
Paranoid Delusions
Windfall
Psychic Drain
Thought Erasure
Mind Sculpt
Praetor's Grasp
Portent
Traumatize
Fractured Sanity
Final Act
Sadistic Sacrament
Damnation
Life's Finale
Tunnel Vision
Extract
Reshape
Vicious Rumors
Startled Awake
Stream of Thought
Notion Rain
Profane Tutor
Dark Deal
Diabolic Vision
Syphon Mind
Beseech the Mirror
Toxic Deluge
Extract from Darkness
Blasphemous Edict
Diabolic Tutor
Grim Tutor
Ponder
Imperial Seal
Treasure Cruise
Preordain
Breach the Multiverse
Feed the SwarmUtility Artifacts
Artifacts that add consistency and utility to Circu, Dimir Lobotomist Mill decks.
Ensnaring Bridge
Isochron Scepter
Pithing Needle
Grafdigger's Cage
Unwinding Clock
Riverchurn Monument
Mindcrank
Grindstone
Wand of Denial
Cursed Totem
Jester's Cap
Soul-Guide Lantern
Manifold Key
Elixir of Immortality
Voltaic Key
Tormod's Crypt
Crawlspace
Weathered Runestone
Vexing Bauble
Grindclock
Torpor Orb
Glasses of Urza
The One Ring
Altar of the Brood
Sculpting Steel
Millstone
Mishra's Bauble
Mask of Riddles
Expedition Map
Sapphire Medallion
The Water Crystal
Mesmeric Orb
Bolas's Citadel
Wishclaw Talisman
Wayfarer's Bauble
Jet Medallion
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Mill strategy in Circu, Dimir Lobotomist decks.
Field of Dreams
Counterbalance
Zur's Weirding
Jace's Erasure
Psychic Corrosion
Sphinx's Tutelage
Propaganda
Court of Cunning
Leyline of the Void
Intimidation Campaign
Artificer's Intuition
Drowned Secrets
Fraying Sanity
Parker Luck
Seer's Vision
Memory Erosion
Unstoppable Plan
Copy Artifact
Bloodchief Ascension
Mystic Remora
Cunning Rhetoric
Rogue Class
Necropotence
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Circu, Dimir Lobotomist's Mill game plan.
Ashiok, Nightmare Weaver
Tezzeret, Cruel Captain
Ashiok, Nightmare Muse
Jace, the Mind Sculptor
Tezzeret the Seeker
Jace, Wielder of Mysteries
Jace, the Perfected MindUtility Lands
Non-basic lands that pull extra weight in Circu, Dimir Lobotomist Mill decks.
Academy Ruins
Inventors' Fair
Nephalia Drownyard
Buried Ruin
Moonring Island
Restless Reef
Bojuka Bog
Otawara, Soaring City
Jidoor, Aristocratic Capital
Vault of Whispers
Seat of the Synod
Maze of Ith
Fomori Vault
Cephalid Coliseum
Minamo, School at Water's Edge
Field of Ruin
Mikokoro, Center of the Sea
Ghost Quarter
Urborg, Tomb of Yawgmoth
Agna Qel'a
Mystic Sanctuary
Halimar Depths
Mistrise Village
Castle Vantress
Creeping Tar Pit
Shizo, Death's Storehouse
Ancient Tomb
Takenuma, Abandoned Mire
Cabal Coffers
Reliquary Tower
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Circu, Dimir Lobotomist's Mill strategy.
Mox Opal
Mana Vault
Dimir Cluestone
The Soul Stone
Mistvein Borderpost
Chromatic Lantern
Dimir Locket
Dimir Signet
Fellwar Stone
Lotus Petal
Chrome Mox
Grim Monolith
Talisman of Dominance
Mox Diamond
Commander's Sphere
Midnight Clock
Dimir Keyrune
Mind Stone
Charcoal Diamond
Sky Diamond
Sol Ring
Arcane Signet
Thought VesselLands
The mana base behind Circu, Dimir Lobotomist's Mill decks.
Watery Grave
Gloomlake Verge
Undercity Sewers
The Mycosynth Gardens
Polluted Delta
Darkslick Shores
Morphic Pool
Sunken Ruins
Misty Rainforest
Evolving Wilds
Underground Sea
Terramorphic Expanse
Flooded Strand
Bloodstained Mire
Boggart Trawler
Sink into Stupor
Vibrant Cityscape
Hydroelectric Specimen
Jwar Isle Refuge
Verdant Catacombs
Gemstone Caverns
Mana Confluence
Waterlogged Teachings
Marsh Flats
Dimir Guildgate
Underground River
Dimir Aqueduct
Scalding Tarn
City of Brass
Snow-Covered Island
Snow-Covered Swamp
Prismatic Vista
Swamp
Island
Clearwater Pathway
Fabled Passage
Mistvault Bridge
Fetid Pools
Dismal Backwater
Drowned Catacomb
Shipwreck Marsh
Fell the Profane
Exotic Orchard
Temple of Deceit
Myriad Landscape
Sunken Hollow
Choked Estuary
Tainted Isle
Darkwater Catacombs
Command TowerSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Circu, Dimir Lobotomist: Mill.
Lazav, Familiar Stranger
Brinelin, the Moon Kraken // Falthis, Shadowcat Familiar
Zellix, Sanity Flayer // Feywild Visitor
Zellix, Sanity Flayer // Agent of the Iron Throne
Zellix, Sanity Flayer // Criminal Past
Zellix, Sanity Flayer // Cultist of the Absolute
Zellix, Sanity Flayer // Scion of Halaster
Araumi of the Dead Tide
Zareth San, the Trickster
Ludevic, Necrogenius
Anowon, the Ruin Thief
Gale, Waterdeep Prodigy // Criminal Past
Raul, Trouble Shooter
Ambassador Laquatus
The Ancient One
Wrexial, the Risen Deep
Zellix, Sanity Flayer // Haunted One
Stitcher Geralf
Krydle of Baldur's Gate
Princess Lucrezia
Quistis Trepe
Brinelin, the Moon Kraken // Ghost of Ramirez DePietro
The Cyber-Controller
Francisco, Fowl Marauder // Siani, Eye of the Storm
Lazav, Dimir Mastermind
Locke Cole
Lazav, the Multifarious
Mirko Vosk, Mind Drinker
Neerdiv, Devious Diver
Saruman of Many Colors
Sidisi, Brood Tyrant
Taigam, Sidisi's Hand
Alora, Merry Thief // Criminal Past
Zellix, Sanity Flayer // Candlekeep Sage
Zellix, Sanity Flayer // Dungeon Delver
Zellix, Sanity Flayer // Shameless Charlatan
Zellix, Sanity Flayer // Sword Coast Sailor
Wydwen, the Biting Gale
Volo, Itinerant Scholar // Scion of Halaster
Geth, Lord of the Vault