Circu, Dimir Lobotomist
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Legendary Creature — Human Wizard

Dimir control that exiles cards off the top of opponents' libraries, bans those names, and finishes with Thassa's Oracle or Scepter loops.
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Every blue spell and every black spell you cast exiles the top card of a target player's library, and a Dimir spell triggers both abilities. Opponents can't cast spells sharing a name with anything Circu exiled, so the deck slowly strips away copies of key cards and turns its own cheap spells into a lock. Lists lean on counterspells, removal and artifacts that control the top of the library.
In the recorded games, Lantern of Insight and Codex Shredder showed up as a small mill lock, letting the pilot see what opponents would draw and throw away the good ones. Isochron Scepter with Dramatic Reversal untapped mana rocks and kept Circu triggering, while Demonic Consultation with Thassa's Oracle was the clean instant win. Helm of Awakening, Null Rod and Grim Monolith appeared in different builds. Circu was good at slowing combo players down by exiling their tutors and draw spells. With only nine games logged, the main lesson is that the deck wins slowly and needs its combo to actually close.
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Commander gameplay videos featuring Circu, Dimir Lobotomist.
Kroxa, Siona, Circu, Belzenlok - #cEDH Gameplay Ep 68
Elsha vs Breya vs Blood Pod vs Circu | Season 3 Finale
Varolz vs Kess vs Sad Farm vs Circu | S3E3
Circu vs Kykar vs Baral vs Brallin | cEDH Gameplay | Casually Competitive
Watch The Spikes NOT Play Thassa's Oracle in Commander | The Spike Feeders S5E3
PATREON EXCLUSIVE DECLASSIFIED | The Spike Feeders EDH Gameplay
Magic: The Gathering Commander Gameplay | The Spike Feeders S2E8
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Magic: the Gathering Commander Gameplay | The Spike Feeders S1E4
Magic: the Gathering Commander Gameplay | The Spike Feeders S1E2
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New Cards
Fresh cards from recent sets that players are experimenting with in Circu, Dimir Lobotomist decks.
High Synergy Cards
Cards that work exceptionally well with Circu, Dimir Lobotomist's abilities and overall game plan.
Lantern of Insight
Codex Shredder
Ghoulcaller's Bell
Pyxis of Pandemonium
Trinket Mage
Ashiok, Dream Render
Wizened Snitches
Scheming Symmetry
Urza's Saga
Isochron ScepterTop Cards
The most popular and reliable cards that form the backbone of successful Circu, Dimir Lobotomist decks.
Lantern of Insight
Codex Shredder
Ghoulcaller's Bell
Pyxis of Pandemonium
Trinket Mage
Ashiok, Dream Render
Wizened Snitches
Notion Thief
Brainstorm
CounterspellGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Notion Thief
Narset, Parter of Veils
Opposition Agent
Demonic Tutor
Mystical Tutor
Vampiric Tutor
Force of Will
Chrome Mox
Mana Vault
Thassa's Oracle
Necropotence
Rhystic Study
Ancient Tomb
Mox Diamond
Imperial Seal
Orcish Bowmasters
The One Ring
Cyclonic Rift
Fierce Guardianship
Bolas's Citadel
Grim MonolithCreatures
Essential creatures that complement Circu, Dimir Lobotomist's strategy through synergy, utility, or raw power.
Dauthi Voidwalker
Thief of Sanity
Opposition Agent
Nightveil Specter
Cathartic Adept
Fathom Feeder
Duskmantle Guildmage
Sire of Stagnation
Baleful Strix
Vantress Gargoyle
Thassa's Oracle
Consuming Aberration
Tribute Mage
Orcish Bowmasters
Painter's Servant
Silent Arbiter
Spellskite
Cavern Harpy
Oblivion Sower
Faerie Mastermind
Dakra Mystic
Spellseeker
Boggart Trawler
Dark Confidant
Phyrexian Metamorph
Exhibition Tidecaller
Dimir Infiltrator
Snapcaster Mage
Archaeomancer
Hedron Crab
Hydroelectric Specimen
Hostage Taker
Laboratory Maniac
Voracious Tome-Skimmer
Ruin Crab
Nemesis of Reason
Hullbreaker HorrorInstants
Key instant-speed responses for protection, removal, and keeping Circu, Dimir Lobotomist safe.
Memory Lapse
Dramatic Reversal
Thought Scour
Muddle the Mixture
Siphon Insight
Dimir Charm
Lim-Dûl's Vault
Drown in the Loch
Perplex
Whir of Invention
Countersquall
Shadow of Doubt
Swan Song
Force of Negation
Mystical Tutor
Vampiric Tutor
Psychic Strike
Force of Will
Flusterstorm
Opt
Demonic Consultation
Mental Misstep
Waterlogged Teachings
Tainted Pact
Dizzy Spell
Peek
Pact of Negation
Reality Shift
Consider
Dispel
Mindbreak Trap
Cyclonic Rift
Cabal Ritual
Dark Ritual
Sink into Stupor
Deadly Rollick
Fierce Guardianship
Spell Pierce
Mana Drain
Pongify
Rapid Hybridization
An Offer You Can't Refuse
Frantic Search
Snap
Fell the Profane
Withering Torment
Infernal Grasp
Go for the Throat
Negate
Arcane DenialSorceries
Important sorcery spells that advance Circu, Dimir Lobotomist's game plan and control the board.
Scheming Symmetry
Gitaxian Probe
Fabricate
Praetor's Grasp
Tasha's Hideous Laughter
Demonic Tutor
Thoughtseize
Mnemonic Betrayal
Ponder
Toxic Deluge
Sadistic Sacrament
Mind Grind
Imperial Seal
Dimir Machinations
Duress
Windfall
Singularity Rupture
Damnation
Mind Funeral
Bitter Ordeal
Transmute Artifact
Reshape
Portent
Paranoid Delusions
Preordain
Diabolic Vision
Pilfered Plans
Glimpse the Unthinkable
Whispering Madness
Thought Erasure
Merchant Scroll
Beseech the Mirror
Grim Tutor
Lórien Revealed
Traumatize
Dream Harvest
Serum Visions
Maddening Cacophony
Blasphemous Edict
Diabolic Tutor
Night's Whisper
Treasure Cruise
Fractured Sanity
Feed the Swarm
ReanimateUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Isochron Scepter
Sensei's Divining Top
Grafdigger's Cage
Unwinding Clock
Cursed Totem
Riverchurn Monument
Grindstone
Mindcrank
The One Ring
Manifold Key
Voltaic Key
Wishclaw Talisman
Torpor Orb
Soul-Guide Lantern
Mishra's Bauble
Vexing Bauble
Bolas's Citadel
Elixir of Immortality
Crawlspace
Altar of the Brood
The Water Crystal
Wayfarer's Bauble
Sapphire Medallion
Lightning Greaves
Swiftfoot BootsEnchantments
Powerful enchantments that support Circu, Dimir Lobotomist's strategy and create lasting battlefield effects.
Telepathy
Counterbalance
Mystic Remora
Leyline of the Void
Propaganda
Necropotence
Rhystic Study
Jace's Erasure
Intimidation Campaign
Planar Void
Seer's Vision
Dress Down
Artificer's Intuition
Copy Artifact
Cunning Rhetoric
Unstoppable Plan
Drowned Secrets
Sphinx's Tutelage
Bloodchief Ascension
Mirrormade
Mind's Dilation
Psychic Corrosion
Leyline of Anticipation
Memory Erosion
Phyrexian ArenaPlaneswalkers
Planeswalkers that work alongside Circu, Dimir Lobotomist to provide ongoing value and board presence.
Narset, Parter of Veils
Tezzeret, Cruel Captain
Ashiok, Nightmare Weaver
Jace, the Mind Sculptor
Tezzeret the Seeker
Ashiok, Nightmare Muse
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Urza's Saga
Duskmantle, House of Shadow
Academy Ruins
Inventors' Fair
Buried Ruin
Nephalia Drownyard
Otawara, Soaring City
Ancient Tomb
Moonring Island
Urborg, Tomb of Yawgmoth
Maze of Ith
Seat of the Synod
Vault of Whispers
Emergence Zone
Cephalid Coliseum
Restless Reef
Strip Mine
Mystic Sanctuary
Bojuka Bog
Minamo, School at Water's Edge
Jidoor, Aristocratic Capital
Halimar Depths
Creeping Tar Pit
Cabal Coffers
Takenuma, Abandoned Mire
Reliquary TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Mox Opal
Chrome Mox
Mana Vault
Lotus Petal
Mox Diamond
Fellwar Stone
Talisman of Dominance
Grim Monolith
Mox Amber
Midnight Clock
The Soul Stone
Dimir Signet
Sky Diamond
Mind Stone
Arcane Signet
Sol Ring
Commander's Sphere
Thought VesselLands
The mana base foundation for Circu, Dimir Lobotomist decks, ensuring smooth and reliable mana development.
Flooded Strand
Polluted Delta
Misty Rainforest
Underground Sea
Scalding Tarn
Undercity Sewers
Bloodstained Mire
Morphic Pool
Marsh Flats
Watery Grave
The Mycosynth Gardens
Underground River
Verdant Catacombs
Mana Confluence
Waterlogged Teachings
City of Brass
Gemstone Caverns
Boggart Trawler
Sink into Stupor
Snow-Covered Island
Snow-Covered Swamp
Prismatic Vista
Spire of Industry
Darkslick Shores
Sunken Ruins
Hydroelectric Specimen
Gloomlake Verge
Mistvault Bridge
Dimir Guildgate
Exotic Orchard
Clearwater Pathway
Fetid Pools
Fabled Passage
Terramorphic Expanse
River of Tears
Fell the Profane
Island
Swamp
Evolving Wilds
Drowned Catacomb
Shipwreck Marsh
Command Tower
Dimir Aqueduct
Dismal Backwater
Myriad Landscape
Temple of Deceit
Darkwater Catacombs
Tainted Isle
Sunken Hollow
Choked EstuaryCircu, Dimir Lobotomist Deck Stats
Based on 963 Circu, Dimir Lobotomist decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 19 |
| 2 | 21 |
| 3 | 13 |
| 4 | 6 |
| 5 | 2 |
| 6 | 1 |
- Creature 16
- Instant 17
- Sorcery 10
- Artifact 14
- Enchantment 6
- Planeswalker 2
- Land 34
| Card type | Cards |
|---|---|
| Creature | 16 |
| Instant | 17 |
| Sorcery | 10 |
| Artifact | 14 |
| Enchantment | 6 |
| Planeswalker | 2 |
| Land | 34 |
Lands: 17 basic, 17 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 915 |
| 2024-11 | 1321 |
| 2024-12 | 1467 |
| 2025-01 | 1238 |
| 2025-02 | 1169 |
| 2025-03 | 1228 |
| 2025-04 | 1403 |
| 2025-05 | 1243 |
| 2025-06 | 1628 |
| 2025-07 | 1499 |
| 2025-08 | 1261 |
| 2025-09 | 1635 |
| 2025-10 | 1639 |
| 2025-11 | 1604 |
| 2025-12 | 1472 |
| 2026-01 | 2084 |
| 2026-02 | 1459 |
| 2026-03 | 1559 |
| 2026-04 | 1636 |
| 2026-05 | 1998 |
| 2026-06 | 1881 |
| 2026-07 | 2041 |
| 2026-08 | 1730 |
| 2026-09 | 1731 |
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