Cecil, Dark Knight: Self-Damage
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Legendary Creature — Human Knight

New Cards
Recent-set cards that Cecil, Dark Knight players are trying out in Self-Damage decks.
Decorum Dissertation
Moment of Reckoning
Turbulent Moor
Scheming Silvertongue
Eclipsed SteppeHigh Synergy Cards
The highest-synergy picks for Cecil, Dark Knight's Self-Damage builds — cards that lean hardest into the Self-Damage theme.
Dark Confidant
Pact Weapon
Children of Korlis
Unspeakable Symbol
Feed the Swarm
Repay in KindTop Cards
The staple cards most Cecil, Dark Knight Self-Damage decks run as their core.
Black Market Connections
Night's Whisper
Toxic Deluge
Phyrexian Arena
Anguished Unmaking
Swiftfoot Boots
Damn
Swords to Plowshares
Path to ExileGame Changers
High-impact bombs that can take over a Cecil, Dark Knight Self-Damage game on their own.
Bolas's Citadel
Necropotence
The One Ring
Ancient Tomb
Teferi's Protection
Farewell
Vampiric Tutor
Enlightened Tutor
Demonic Tutor
Smothering TitheCreatures
Creatures that carry the Self-Damage plan in Cecil, Dark Knight decks, from early pressure to payoff.
Darkstar Augur
General's Enforcer
Wall of Blood
Knight Exemplar
Bastion Protector
Blood Celebrant
Caustic Bronco
Enduring Tenacity
Summon: Primal Odin
Exsanguinator Cavalry
Doom Whisperer
Summon: Knights of Round
Bloodthirsty Conqueror
Gray Merchant of Asphodel
Knight of the White Orchid
Keen Duelist
Boggart Trawler
Murderous Rider
Enduring Angel
Witch Enchanter
Crypt Ghast
Knight of the Ebon Legion
Puresteel Paladin
Platinum Angel
Vizkopa Guildmage
Archangel of Thune
Mother of Runes
Esper Sentinel
Sun TitanInstants
Instant-speed interaction and tricks that keep Cecil, Dark Knight's Self-Damage deck ahead.
Restoration Magic
Snuff Out
Withering Torment
Dismember
Infernal Grasp
Imp's Mischief
Fell the Profane
Angel's Grace
Bitter Triumph
Dark Ritual
Stunning Reversal
Hatred
Akroma's Will
Plunge into Darkness
Dire Tactics
Withering Boon
Razorgrass Ambush
Overkill
Necrologia
Battle Menu
Sejiri Shelter
Ad Nauseam
Vendetta
Moonlight Bargain
Devour in Shadow
Silence
Reprieve
Unbreakable Formation
Inkshield
Batwing Brume
Deadly Rollick
Generous Gift
Silverquill Charm
Flawless Maneuver
Malakir Rebirth
Deadly Dispute
Stroke of Midnight
Erode
Mortify
Despark
FractureSorceries
Sorceries that push the Self-Damage game plan forward for Cecil, Dark Knight.
Infernal Contract
Exsanguinate
Sign in Blood
Oketra's Last Mercy
Bond of Agony
Profane Transfusion
Read the Bones
Reanimate
Pain's Reward
Debt to the Deathless
Insatiable Avarice
Cruel Bargain
Fraying Omnipotence
Open the Armory
Stargaze
Risky Shortcut
Peer into the Abyss
Ashes to Ashes
Reverse the Sands
Fumigate
Requisition Raid
Day of Judgment
Agadeem's Awakening
Fix What's Broken
Damnation
Grim Tutor
Unearth
Austere Command
VindicateUtility Artifacts
Artifacts that add consistency and utility to Cecil, Dark Knight Self-Damage decks.
Dark Knight's Greatsword
Tainted Sigil
The Wind Crystal
The Darkness Crystal
Excalibur II
Blackblade Reforged
Sword of the Animist
Leyline Axe
The Endstone
Paladin's Arms
Sword of Vengeance
Shadowspear
Phyrexian Processor
The Circle of Loyalty
Whip of Erebos
Genji Glove
Dragoon's Lance
Maul of the Skyclaves
Soul Conduit
Mithril Coat
Champion's Helm
Whispersilk Cloak
Buster Sword
Hammer of Nazahn
Commander's Plate
World Map
Elixir
White Mage's Staff
Celestial Armor
Sword of Light and Shadow
Aettir and Priwen
Lightning Greaves
Brotherhood Regalia
Aetherflux Reservoir
Jet Medallion
Wayfarer's BaubleEnchantments
Enchantments that reinforce the Self-Damage strategy in Cecil, Dark Knight decks.
Greed
Axis of Mortality
Call of the Ring
Phyrexian Unlife
Lunar Convocation
Glasswing Grace
Dark Tutelage
Font of Agonies
Knights' Charge
Necrodominance
Virtue of Loyalty
Sanguine Bond
Arguel's Blood Fast
Phyrexian Reclamation
Near-Death Experience
Forge Anew
Agent of the Shadow Thieves
Sigarda's Aid
Reconnaissance
Unholy Annex // Ritual Chamber
Duelist's Heritage
Flowering of the White Tree
Spirit Mantle
Exquisite Blood
Blind Obedience
Authority of the Consuls
Bitterblossom
The Meathook MassacreUtility Lands
Non-basic lands that pull extra weight in Cecil, Dark Knight Self-Damage decks.
Castle Locthwain
Rogue's Passage
War Room
The Black Gate
Ishgard, the Holy See
Cabal Pit
Minas Tirith
Midgar, City of Mako
Shefet Dunes
Ifnir Deadlands
Shizo, Death's Storehouse
Adventurer's Inn
Multiversal Passage
Nomad Stadium
Access Tunnel
Minas Morgul, Dark Fortress
Secret Tunnel
Bojuka Bog
Reliquary Tower
Vault of the Archangel
Cabal Coffers
Abandoned Air Temple
Eiganjo, Seat of the Empire
Westvale Abbey
Windbrisk Heights
Urborg, Tomb of Yawgmoth
Temple of the False God
Restless FortressMana Artifacts
Mana rocks and fixing to power out Cecil, Dark Knight's Self-Damage strategy.
Talisman of Hierarchy
Staff of Compleation
Mox Amber
White Auracite
Charcoal Diamond
Patchwork Banner
Marble Diamond
Fellwar Stone
Commander's Sphere
Thought Vessel
Mind Stone
Arcane Signet
Sol Ring
Orzhov SignetLands
The mana base behind Cecil, Dark Knight's Self-Damage decks.
Silent Clearing
Caves of Koilos
Bleachbone Verge
Godless Shrine
Glasswing Grace
Fell the Profane
Starting Town
Insomnia, Crown City
Shattered Sanctum
Boggart Trawler
City of Brass
Marsh Flats
Witch Enchanter
Path of Ancestry
Mana Confluence
Razorgrass Ambush
Sejiri Shelter
Tarnished Citadel
Ash Barrens
Opal Palace
Neglected Manor
Shadowy Backstreet
Desolate Mire
Sunlit Marsh
Prismatic Vista
Demolition Field
Forsaken Sanctuary
Isolated Chapel
Brightclimb Pathway
Scrubland
Agadeem's Awakening
Swamp
Fetid Heath
Plains
Concealed Courtyard
Evolving Wilds
Vault of Champions
Orzhov Guildgate
Shineshadow Snarl
Terramorphic Expanse
Fabled Passage
Malakir Rebirth
Exotic Orchard
Scoured Barrens
Myriad Landscape
Command Tower
Orzhov Basilica
Temple of Silence
Tainted FieldSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Cecil, Dark Knight: Self-Damage.
Selenia, Dark Angel
Mortarion, Daemon Primarch
Verrak, Warped Sengir
Sorin of House Markov
Ghost Council of Orzhova
Obzedat, Ghost Council
Amalia Benavides Aguirre
Nashi, Moon Sage's Scion
Krav, the Unredeemed // Regna, the Redeemer
Gallowbraid
Ravos, Soultender // Sengir, the Dark Baron
Astarion, the Decadent
Betor, Ancestor's Voice
Elenda, Saint of Dusk
Karlov of the Ghost Council
Zoraline, Cosmos Caller
Elas il-Kor, Sadistic Pilgrim
Prava of the Steel Legion // Tymna the Weaver
Sengir, the Dark Baron // Tymna the Weaver
Akroma, Vision of Ixidor // Ravos, Soultender
Akroma, Vision of Ixidor // Sengir, the Dark Baron
Akroma, Vision of Ixidor // Tymna the Weaver
Clavileño, First of the Blessed
Denethor, Ruling Steward
Livio, Oathsworn Sentinel // Ravos, Soultender
Livio, Oathsworn Sentinel // Sengir, the Dark Baron
Ravos, Soultender // Tymna the Weaver
Asmodeus the Archfiend
Ayli, Eternal Pilgrim
Elenda, the Dusk Rose
Kuro, Pitlord
Linden, the Steadfast Queen
Rodolf Duskbringer
Tymaret, Chosen from Death
Vona, Butcher of Magan
Lulu, Loyal Hollyphant // Agent of the Shadow Thieves
Edgar, Charmed Groom
Lorcan, Warlock Collector
Merry, Warden of Isengard // Pippin, Warden of Isengard
Viconia, Drow Apostate // Folk Hero