Azor, the Lawbringer: Control
$1.53

High Synergy Cards
The highest-synergy picks for Azor, the Lawbringer's Control builds — cards that lean hardest into the Control theme.
Render Silent
Sphinx's Revelation
Teferi, Time Raveler
Approach of the Second Sun
Authority of the Consuls
AbsorbTop Cards
The staple cards most Azor, the Lawbringer Control decks run as their core.
Time Wipe
Swords to Plowshares
Generous Gift
Counterspell
Archaeomancer
Supreme Verdict
Dovin's Veto
Soulherder
Negate
Path to ExileGame Changers
High-impact bombs that can take over a Azor, the Lawbringer Control game on their own.
Consecrated Sphinx
Narset, Parter of Veils
Mystical Tutor
Farewell
Drannith Magistrate
Cyclonic Rift
Enlightened Tutor
Smothering Tithe
Rhystic StudyCreatures
Creatures that carry the Control plan in Azor, the Lawbringer decks, from early pressure to payoff.
Dream Trawler
Archon of Emeria
Sphinx of the Second Sun
Deadeye Navigator
Containment Priest
Deep Gnome Terramancer
Sphinx of Foresight
Suppressor Skyguard
Sphinx of Forgotten Lore
Cloudblazer
Windreader Sphinx
Warden of Evos Isle
Master of Predicaments
Defiler of Dreams
Archivist of Oghma
Aven Mindcensor
Jubilant Skybonder
Elite Guardmage
Sphinx of the Revelation
Hushbringer
Dazzling Sphinx
Portal Manipulator
Deputy of Detention
Dream Eater
Peregrine Drake
Windborn Muse
Judge's Familiar
Azorius Guildmage
Archon of Redemption
Weathered Wayfarer
Azor's Elocutors
Mulldrifter
Reflector Mage
Thunderclap Wyvern
Claim Jumper
Keeper of the Accord
Empyrean Eagle
Witch Enchanter
Displacer Kitten
Solemn Simulacrum
Esper SentinelInstants
Instant-speed interaction and tricks that keep Azor, the Lawbringer's Control deck ahead.
Airbender's Reversal
Precognitive Perception
Jwari Disruption
Mystic Confluence
Sink into Stupor
Aetherize
Unbreakable Formation
Azorius Charm
Dissipate
Excise the Imperfect
Reality Shift
Disenchant
Archmage's Charm
Remand
Consult the Star Charts
Get Lost
Delay
Pull from Tomorrow
Narset's Reversal
Sphinx's Insight
Momentary Blink
Muddle the Mixture
Sejiri Shelter
Unwind
Essence Scatter
Quick Study
Rapid Hybridization
Disdainful Stroke
Displace
Razorgrass Ambush
Final Showdown
Disallow
Mana Drain
Stroke of Midnight
Snap
Heliod's Intervention
Fact or Fiction
Cryptic Command
Permission Denied
Swan Song
Ghostly Flicker
Pongify
Force of Will
Ephemerate
Eerie Interlude
Brainstorm
Cloudshift
Teferi's Protection
Fierce Guardianship
An Offer You Can't RefuseSorceries
Sorceries that push the Control game plan forward for Azor, the Lawbringer.
Sea Gate Restoration
Dismantling Wave
Cleansing Nova
Day of Judgment
Wrath of God
Stock Up
Tragic Arrogance
Rite of Replication
Winds of Abandon
Lórien Revealed
Secret of Bloodbending
Divination
Devastation Tide
Phyrexian Rebirth
Sphinx's Decree
Portent
Solve the Equation
Flood of Tears
Terminus
Emeria's Call
Council's Judgment
Entreat the Angels
Sunfall
Fumigate
Personal Tutor
Time Warp
Avatar's Wrath
Treasure Cruise
White Sun's Twilight
Storm Herd
Cut a Deal
Vanquish the Horde
Austere Command
Ponder
Idyllic Tutor
Preordain
Space-Time AnomalyUtility Artifacts
Artifacts that add consistency and utility to Azor, the Lawbringer Control decks.
Sapphire Medallion
Conjurer's Closet
Seal of the Guildpact
Excalibur II
Shadowspear
The Immortal Sun
Sword of Truth and Justice
Silent Gravestone
Azor's Gateway
Empyrial Plate
Wayfarer's Bauble
Pearl Medallion
The One Ring
Urza's Incubator
Dowsing Dagger
Unstable Glyphbridge
Insight Engine
Vexing Bauble
Expedition Map
Sword of Hearth and Home
Sword of Feast and Famine
World Map
Isochron Scepter
Archaeomancer's Map
God-Pharaoh's Statue
Cursed Totem
The Wind Crystal
Sensei's Divining Top
Bident of Thassa
Imposter Mech
Panharmonicon
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Control strategy in Azor, the Lawbringer decks.
Airbender Ascension
Land Tax
Rule of Law
Virtue of Knowledge
Aang's Iceberg
Blind Obedience
Teleportation Circle
Darksteel Mutation
Rest in Peace
Arcane Laboratory
Solemnity
Imprisoned in the Moon
Detention Sphere
Smuggler's Share
Omniscience
The Legend of Kuruk
Impostor Syndrome
Lawmage's Binding
Suppression Field
Insight
Flickerform
Aura of Silence
Trouble in Pairs
Back to Basics
High Alert
Ever-Watching Threshold
Dovescape
Favorable Winds
Felidar Retreat
Deafening Silence
Court of Grace
Gravitational Shift
Grasp of Fate
True Conviction
Kindred Discovery
Cleric Class
Ghostly Prison
Wizard Class
Propaganda
Mystic RemoraPlaneswalkers
Planeswalkers that back up Azor, the Lawbringer's Control game plan.
Dovin, Architect of Law
Teferi, Hero of Dominaria
The Eternal Wanderer
Dovin, Grand Arbiter
Ugin, the Spirit Dragon
Teferi, Master of Time
Elspeth, Sun's Champion
Dovin, Hand of Control
Venser, the Sojourner
Teferi, Who Slows the SunsetUtility Lands
Non-basic lands that pull extra weight in Azor, the Lawbringer Control decks.
Prahv, Spires of Order
Maze of Ith
Eiganjo, Seat of the Empire
Celestial Colonnade
Calciform Pools
War Room
Field of Ruin
Otawara, Soaring City
Temple of the False God
Scavenger Grounds
Lotus Field
Kor Haven
Emeria, the Sky Ruin
Mystic Sanctuary
Castle Vantress
Halimar Depths
Hall of Heliod's Generosity
Ancient Tomb
Restless Anchorage
Reliquary Tower
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Azor, the Lawbringer's Control strategy.
Azorius Signet
Azorius Locket
Commander's Sphere
Gilded Lotus
Azorius Cluestone
Talisman of Progress
All-Fates Scroll
Darksteel Ingot
Misleading Signpost
Worn Powerstone
Marble Diamond
Thought Vessel
Decanter of Endless Water
Thran Dynamo
Midnight Clock
Sky Diamond
Mind Stone
Arcane Signet
Fellwar Stone
Sol RingLands
The mana base behind Azor, the Lawbringer's Control decks.
Irrigated Farmland
Hallowed Fountain
Azorius Guildgate
Azorius Chancery
Jwari Disruption
Sea Gate Restoration
Demolition Field
Sink into Stupor
Flooded Strand
Temple of Enlightenment
Windswept Heath
Study
Mystic Gate
Misty Rainforest
Sejiri Shelter
Meticulous Archive
Prismatic Vista
Razorgrass Ambush
Prairie Stream
Adarkar Wastes
Myriad Landscape
Arid Mesa
Marsh Flats
Horizon of Progress
Path of Ancestry
Scalding Tarn
Emeria's Call
Sea of Clouds
Fabled Passage
Polluted Delta
Glacial Fortress
Tranquil Cove
Seachrome Coast
Tundra
Hydroelectric Specimen
Ash Barrens
Plains
Command Tower
Sejiri Refuge
Island
Snow-Covered Island
Nimbus Maze
Witch Enchanter
Deserted Beach
Floodfarm Verge
Port Town
Hengegate Pathway
Evolving Wilds
Skycloud Expanse
Exotic OrchardSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Azor, the Lawbringer: Control.
The Eighth Doctor // K-9, Mark I
Lavinia of the Tenth
Sharae of Numbing Depths
Gosta Dirk
Ith, High Arcanist
Major Teroh
Kykar, Zephyr Awakener
Venser, Shaper Savant
Sensational Spider-Man
Lady Sun
Blind Seer
Barrin, Master Wizard
Krile Baldesion
Hylda of the Icy Crown
Rhoda, Geist Avenger // Timin, Youthful Geist
Myojin of Cleansing Fire
Jill, Shiva's Dominant
Brinelin, the Moon Kraken // Eligeth, Crossroads Augur
Dragonlord Ojutai
Kairi, the Swirling Sky
Mangara of Corondor
Loran of the Third Path
Y'shtola Rhul
Zellix, Sanity Flayer // Feywild Visitor
The Eighth Doctor // Adric, Mathematical Genius
Ultros, Obnoxious Octopus
Alhammarret, High Arbiter
Isperia, Supreme Judge
Ranar the Ever-Watchful
Alisaie Leveilleur // Alphinaud Leveilleur
Lulu, Loyal Hollyphant // Feywild Visitor
Lulu, Loyal Hollyphant // Sword Coast Sailor
O'aka, Traveling Merchant
Plagon, Lord of the Beach
Oriss, Samite Guardian
Sigrid, God-Favored
Lulu, Loyal Hollyphant // Candlekeep Sage
Lulu, Loyal Hollyphant // Dungeon Delver
Rasputin Dreamweaver
The Eleventh Doctor // Martha Jones