Arthur, Marigold Knight
$0.36
Legendary Creature — Mouse Knight

Jeskai creature deck that attacks with hasty Arthur to pull a free creature from the library into combat each turn.
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Arthur has haste. Whenever he and at least one other creature attack, look at the top six cards and put a creature from among them onto the battlefield tapped and attacking. It goes back to your hand at end of combat. That gives you an extra attacker every turn and returns the card for recasting. Enters triggers, adventure creatures and big creatures that hit hard all get value from the bounce.
In the recorded games, Arthur showed up in several different builds, so there's no single typical list. One focused on adventure creatures, getting value from the bounce by casting the adventure half again. Another went wide with Mice and Birds and pumped them with double strike and trample effects. A third ran Field of the Dead with many different lands and Armageddon. The common thread was attacking early, since Arthur needs a second attacker. With only a few games recorded, it's hard to say how it handles heavy removal.
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New Cards
Fresh cards from recent sets that players are experimenting with in Arthur, Marigold Knight decks.
High Synergy Cards
Cards that work exceptionally well with Arthur, Marigold Knight's abilities and overall game plan.
Dour Port-Mage
Angel of the Ruins
Ephemerate
Sun Titan
Windcrag Siege
Solemn Simulacrum
Trumpeting CarnosaurTop Cards
The most popular and reliable cards that form the backbone of successful Arthur, Marigold Knight decks.
Dour Port-Mage
Angel of the Ruins
Ephemerate
Sun Titan
Solemn Simulacrum
Brainstorm
Path to Exile
Swords to PlowsharesGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Ancient Tomb
Farewell
Teferi's Protection
Cyclonic Rift
Fierce Guardianship
Smothering Tithe
Rhystic Study
Enlightened Tutor
Jeska's WillCreatures
Essential creatures that complement Arthur, Marigold Knight's strategy through synergy, utility, or raw power.
Trumpeting Carnosaur
Peregrine Drake
Mulldrifter
Claim Jumper
Aether Channeler
Port Razer
Moonshaker Cavalry
Restoration Angel
Cloudblazer
Knight of the White Orchid
Spirited Companion
Loyal Warhound
Anticausal Vestige
Curious Colossus
Luminous Broodmoth
Soulherder
Skyclave Apparition
Karmic Guide
Witch Enchanter
Combustible Gearhulk
Combat Celebrant
Astral Dragon
Riptide Gearhulk
Ancient Silver Dragon
Ancient Copper Dragon
Aerial Extortionist
Starfield Vocalist
Terror of the Peaks
Ornithopter of Paradise
Inspiring Overseer
Inferno Titan
Enduring Courage
Agent of Treachery
Selfless Spirit
Starwinder
Pollywog Prodigy
Enduring Curiosity
Steelburr Champion
Ancient Gold Dragon
Professional Face-Breaker
Volatile Stormdrake
Esper SentinelInstants
Key instant-speed responses for protection, removal, and keeping Arthur, Marigold Knight safe.
Cloudshift
Eerie Interlude
Parting Gust
Ghostly Flicker
Brainsurge
Momentary Blink
Essence Flux
Dawn's Truce
Might of the Meek
Aetherize
Repel Calamity
Lae'zel's Acrobatics
Rapid Hybridization
Boros Charm
Mabel's Mettle
Long-Term Plans
Personify
Displace
Valley Rally
Run Away Together
Crumb and Get It
Planar Incision
Generous Gift
Semester's End
Negate
Legion Leadership
Counterspell
Stroke of Midnight
Chaos Warp
Flawless Maneuver
An Offer You Can't Refuse
Akroma's Will
Sink into Stupor
Unbreakable Formation
Teferi's Protection
Mana Drain
Abrade
Dovin's Veto
Cyclonic Rift
Deflecting Swat
Arcane Denial
Fierce Guardianship
Enlightened Tutor
Swan SongSorceries
Important sorcery spells that advance Arthur, Marigold Knight's game plan and control the board.
Time Wipe
Starfall Invocation
Chart a Course
Calamity of Cinders
Dewdrop Cure
Storm of Souls
Avatar's Wrath
Cut a Deal
Blasphemous Act
Season of Weaving
Ponder
Full Throttle
Farewell
Austere Command
Supreme Verdict
Vandalblast
Jeska's Will
PreordainUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Scroll Rack
Panharmonicon
Helm of the Host
Sword of Hearth and Home
Dolmen Gate
Bident of Thassa
Conjurer's Closet
Strionic Resonator
Sword of the Squeak
Sundial of the Infinite
Brainstone
Whispersilk Cloak
Winged Boots
Lightning Greaves
Sword of the Animist
Sensei's Divining Top
Swiftfoot Boots
Wayfarer's BaubleEnchantments
Powerful enchantments that support Arthur, Marigold Knight's strategy and create lasting battlefield effects.
Windcrag Siege
Reconnaissance
Sneak Attack
Echoing Assault
Warstorm Surge
Gossip's Talent
Teleportation Circle
Virtue of Knowledge
War Squeak
Penance
Warleader's Call
Airbender Ascension
Chivalric Alliance
Nahiri's Resolve
Aqueous Form
Frostcliff Siege
Impact Tremors
Smothering Tithe
Mystic Remora
Rhystic StudyPlaneswalkers
Planeswalkers that work alongside Arthur, Marigold Knight to provide ongoing value and board presence.
Elspeth, Sun's ChampionUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Rogue's Passage
Rockface Village
Lupinflower Village
Minas Tirith
Castle Ardenvale
Maze of Ith
Arena of Glory
Eiganjo, Seat of the Empire
Three Tree City
Ancient Tomb
Otawara, Soaring City
Reliquary TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Azorius Signet
Boros Signet
Fellwar Stone
Izzet Signet
Mind Stone
Cursed Mirror
Patchwork Banner
Talisman of Conviction
Commander's Sphere
Chromatic Lantern
Arcane Signet
Sol Ring
Talisman of Progress
Talisman of Creativity
Thought VesselLands
The mana base foundation for Arthur, Marigold Knight decks, ensuring smooth and reliable mana development.
Witch Enchanter
Sunscorched Divide
Seachrome Coast
Temple of Triumph
Adarkar Wastes
Terramorphic Expanse
Ferrous Lake
Temple of Enlightenment
Clifftop Retreat
Fabled Passage
Rugged Prairie
Path of Ancestry
Battlefield Forge
Shivan Reef
Glacial Fortress
Perilous Landscape
Evolving Wilds
Sulfur Falls
Boros Garrison
Skycloud Expanse
Raugrin Triome
Temple of Epiphany
Plains
Azorius Chancery
Cascade Bluffs
Meticulous Archive
Elegant Parlor
Mystic Monastery
Mountain
Sea of Clouds
Island
Sundown Pass
Spectator Seating
Sacred Foundry
Deserted Beach
Izzet Boilerworks
Exotic Orchard
Hallowed Fountain
Flooded Strand
Training Center
Arid Mesa
Volcanic Island
Scalding Tarn
Tundra
Command Tower
Stormcarved Coast
Steam Vents
Prairie Stream
Furycalm Snarl
Port TownArthur, Marigold Knight Deck Stats
Based on 6,069 Arthur, Marigold Knight decks.
| Mana value | Cards |
|---|---|
| 1 | 9 |
| 2 | 18 |
| 3 | 12 |
| 4 | 9 |
| 5 | 6 |
| 6 | 5 |
| 7 | 2 |
| 8 | 1 |
- Creature 33
- Instant 11
- Sorcery 4
- Artifact 10
- Enchantment 5
- Land 36
| Card type | Cards |
|---|---|
| Creature | 33 |
| Instant | 11 |
| Sorcery | 4 |
| Artifact | 10 |
| Enchantment | 5 |
| Land | 36 |
Lands: 16 basic, 20 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 806 |
| 2024-11 | 500 |
| 2024-12 | 514 |
| 2025-01 | 466 |
| 2025-02 | 497 |
| 2025-03 | 461 |
| 2025-04 | 484 |
| 2025-05 | 448 |
| 2025-06 | 549 |
| 2025-07 | 491 |
| 2025-08 | 504 |
| 2025-09 | 461 |
| 2025-10 | 455 |
| 2025-11 | 490 |
| 2025-12 | 427 |
| 2026-01 | 389 |
| 2026-02 | 487 |
| 2026-03 | 480 |
| 2026-04 | 527 |
| 2026-05 | 462 |
| 2026-06 | 504 |
| 2026-07 | 387 |
| 2026-08 | 593 |
| 2026-09 | 770 |
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