Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus: Control
$11.98
Legendary Creature — Kor Scout Zombie Horror

Partner Commanders
This combination consists of these two partner commanders:
High Synergy Cards
The highest-synergy picks for Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus's Control builds — cards that lean hardest into the Control theme.
Steelshaper's Gift
Helm of the Host
Stoneforge Mystic
Skullclamp
Deflecting Swat
Urza's SagaTop Cards
The staple cards most Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus Control decks run as their core.
Sevinne's Reclamation
Fighter Class
Open the Armory
Force of Negation
Esper Sentinel
An Offer You Can't Refuse
Sword of Fire and Ice
Swan Song
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus Control game on their own.
Enlightened Tutor
Mana Vault
Chrome Mox
Force of Will
Ancient Tomb
Fierce Guardianship
Intuition
Rhystic Study
Mystical Tutor
Jeska's WillCreatures
Creatures that carry the Control plan in Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus decks, from early pressure to payoff.
Aven Mindcensor
Ranger-Captain of Eos
Faerie Mastermind
Gilded Drake
Archivist of Oghma
Drannith Magistrate
Hexing Squelcher
Voice of Victory
Lizard Blades
Phyrexian Metamorph
Simian Spirit Guide
Puresteel Paladin
Grand Abolisher
Mockingbird
Loyal Retainers
Cloudsteel Kirin
Professional Face-Breaker
Pollywog Prodigy
Lion Sash
Goblin Engineer
Enthusiastic Mechanaut
Komainu Battle Armor
Dauntless Dismantler
Archon of Emeria
Timestream Navigator
Brash Taunter
Stonehewer Giant
Selfless Squire
Waxen Shapethief
Volatile Stormdrake
Imperial Recruiter
Etherium Sculptor
Witch Enchanter
Pinnacle Monk
Kappa Cannoneer
Valley Floodcaller
Bureau Headmaster
Solemn SimulacrumInstants
Instant-speed interaction and tricks that keep Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus's Control deck ahead.
Silence
Mental Misstep
Mindbreak Trap
Red Elemental Blast
Flusterstorm
Legion Leadership
Spell Pierce
Brain Freeze
Pact of Negation
Wear // Tear
Comeuppance
Razorgrass Ambush
Angel's Grace
Chain of Vapor
Gifts Ungiven
Sink into Stupor
Valakut Awakening
Mana Drain
Miscast
Boros Charm
Settle the Wreckage
Render Silent
Take the Bait
Delay
Muddle the Mixture
Stubborn Denial
Flare of Fortitude
Invert Polarity
Dispel
Strix Serenade
Inventory Management
March of Swirling Mist
Pyroblast
Cyclonic Rift
Dovin's Veto
Deflecting Palm
Snap
Abrade
Arcbond
Chaos Warp
Redirect Lightning
Into the Flood Maw
Stroke of Midnight
Dawn's Truce
Generous Gift
Dispatch
Negate
Arcane Denial
Path to Exile
CounterspellSorceries
Sorceries that push the Control game plan forward for Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus.
Gamble
Transmute Artifact
Rite of Flame
Anchor to Reality
Winds of Abandon
Lórien Revealed
Sublime Exhalation
Visions of Duplicity
Recurring Insight
Gitaxian Probe
Ondu Inversion
Insurrection
Merchant Scroll
Slash the Ranks
Reckless Handling
Search for Glory
Divine Reckoning
Open the Vaults
Modify Memory
Single Combat
Disrupt Decorum
Vandalblast
Vanquish the Horde
Wheel of Fortune
Promise of Loyalty
Taunt from the Rampart
Windfall
Supreme Verdict
Preordain
Blasphemous ActUtility Artifacts
Artifacts that add consistency and utility to Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus Control decks.
Conqueror's Flail
Colossus Hammer
Robe of the Archmagi
Sunforger
The Reaver Cleaver
Umezawa's Jitte
Mirrormind Crown
The Key to the Vault
Sensei's Divining Top
Sword of Feast and Famine
Genji Glove
The One Ring
Bloodforged Battle-Axe
Strength-Testing Hammer
Pip-Boy 3000
Assimilation Aegis
Assault Suit
Loxodon Warhammer
Blackblade Reforged
Buster Sword
Masterwork of Ingenuity
Shadowspear
Sword of the Animist
Mithril Coat
Captain's Hook
Bitterthorn, Nissa's Animus
Bloodthirsty Blade
Grafted Wargear
Caduceus, Staff of Hermes
Nettlecyst
Robe of Stars
Lost Jitte
Sword of Wealth and Power
Mask of Memory
Sword of Hearth and Home
Excalibur, Sword of Eden
Dragonfire Blade
Aettir and Priwen
Adaptive Omnitool
Stitcher's Graft
The Spear of Leonidas
Zephyr Boots
Beamtown Beatstick
Maul of the Skyclaves
Fiendlash
Vexing Bauble
Thran Power Suit
Brotherhood Regalia
Uthros Research Craft
Swiftfoot BootsEnchantments
Enchantments that reinforce the Control strategy in Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus decks.
Mystic Remora
Sigarda's Aid
Underworld Breach
Blind Obedience
Mirrormade
Duelist's Heritage
Mantle of the Ancients
All That Glitters
Curse of Opulence
Smothering Tithe
Forge Anew
Captivating Glance
Frenzied Fugue
Rest in Peace
Counterbalance
Pariah
Noble Heritage
Touch the Spirit Realm
Steal Enchantment
Copy Artifact
Vow of Flight
Witness Protection
Paladin Class
Dress Down
Redemption Arc
Curse of Verbosity
Security Bypass
Imprisoned in the Moon
Amphibian Downpour
Darksteel Mutation
Trouble in Pairs
Curiosity
Ghostly Prison
Propaganda
Whirlwind of ThoughtPlaneswalkers
Planeswalkers that back up Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus's Control game plan.
Lukka, Coppercoat Outcast
Dovin, Hand of Control
Tezzeret, Cruel Captain
Saheeli, Filigree Master
The Eternal WandererUtility Lands
Non-basic lands that pull extra weight in Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus Control decks.
Otawara, Soaring City
Academy Ruins
Eiganjo, Seat of the Empire
Archway of Innovation
Mistrise Village
Mistveil Plains
Axgard Armory
Rogue's Passage
Crystal Vein
Sunhome, Fortress of the Legion
Cephalid Coliseum
Slayers' Stronghold
Minamo, School at Water's Edge
Ishgard, the Holy See
Buried Ruin
Mystic Sanctuary
Shrine of the Forsaken Gods
Inventors' Fair
Kor Haven
Blinkmoth Nexus
Inkmoth Nexus
City of Traitors
Adagia, Windswept Bastion
Maze of Ith
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus's Control strategy.
Mox Opal
Lotus Petal
Mox Diamond
Mox Amber
Lion's Eye Diamond
Talisman of Progress
Fellwar Stone
The Irencrag
Sol Ring
Springleaf Drum
Stonespeaker Crystal
Jeweled Lotus
Mana Crypt
Prismatic Lens
Jeweled Amulet
Talisman of Creativity
Grim Monolith
Paradise Mantle
Chromatic Lantern
Mind Stone
Arcane Signet
Thought Vessel
Azorius Signet
Boros Signet
Izzet Signet
Talisman of ConvictionLands
The mana base behind Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus's Control decks.
Misty Rainforest
Windswept Heath
Marsh Flats
Sacred Foundry
Scalding Tarn
Mana Confluence
Flooded Strand
Gemstone Caverns
Wooded Foothills
Bloodstained Mire
Steam Vents
Arid Mesa
Hallowed Fountain
Polluted Delta
City of Brass
Forbidden Orchard
Sea of Clouds
Spire of Industry
Legion Leadership
Spectator Seating
Training Center
Tundra
Volcanic Island
Plateau
Exotic Orchard
Razorgrass Ambush
Starting Town
Sink into Stupor
Valakut Awakening
The Mycosynth Gardens
Adarkar Wastes
Command Tower
Witch Enchanter
Pinnacle Monk
Shivan Reef
Meticulous Archive
Perilous Landscape
Battlefield Forge
Raugrin Triome
Sundown Pass
Stormcarved Coast
Deserted Beach
Island
Clifftop Retreat
Prairie Stream
Glacial Fortress
Sulfur Falls
Plains
Mountain
Mystic MonasterySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Ardenn, Intrepid Archaeologist // Kraum, Ludevic's Opus: Control.
Ardenn, Intrepid Archaeologist // Ludevic, Necro-Alchemist
The Eleventh Doctor // Yasmin Khan
Akiri, Line-Slinger // Esior, Wardwing Familiar
Ardenn, Intrepid Archaeologist // Breeches, Brazen Plunderer
Ardenn, Intrepid Archaeologist // Brinelin, the Moon Kraken
Ardenn, Intrepid Archaeologist // Bruse Tarl, Boorish Herder
Ardenn, Intrepid Archaeologist // Dargo, the Shipwrecker
Ardenn, Intrepid Archaeologist // Eligeth, Crossroads Augur
Ardenn, Intrepid Archaeologist // Esior, Wardwing Familiar
Ardenn, Intrepid Archaeologist // Ghost of Ramirez DePietro
Ardenn, Intrepid Archaeologist // Ignacio of Myra's Marvels
Ardenn, Intrepid Archaeologist // Ishai, Ojutai Dragonspeaker
Ardenn, Intrepid Archaeologist // Jeska, Thrice Reborn
Ardenn, Intrepid Archaeologist // Kediss, Emberclaw Familiar
Ardenn, Intrepid Archaeologist // Krark, the Thumbless
Ardenn, Intrepid Archaeologist // Malcolm, Keen-Eyed Navigator
Ardenn, Intrepid Archaeologist // Radiant, Serra Archangel
Ardenn, Intrepid Archaeologist // Rebbec, Architect of Ascension
Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
Ardenn, Intrepid Archaeologist // Toggo, Goblin Weaponsmith
Ardenn, Intrepid Archaeologist // Yoshimaru, Ever Faithful
Baeloth Barrityl, Entertainer // Flaming Fist
Akroma, Vision of Ixidor // Ardenn, Intrepid Archaeologist
Akroma, Vision of Ixidor // Toggo, Goblin Weaponsmith
Kediss, Emberclaw Familiar // Rograkh, Son of Rohgahh
Akiri, Line-Slinger // Ardenn, Intrepid Archaeologist
Bruse Tarl, Boorish Herder // Rograkh, Son of Rohgahh
Akiri, Line-Slinger // Akroma, Vision of Ixidor
Akiri, Line-Slinger // Bruse Tarl, Boorish Herder
Akiri, Line-Slinger // Kediss, Emberclaw Familiar
Akiri, Line-Slinger // Keleth, Sunmane Familiar
Akiri, Line-Slinger // Rograkh, Son of Rohgahh
The Fifth Doctor // K-9, Mark I
Dargo, the Shipwrecker // Glacian, Powerstone Engineer
Ardenn, Intrepid Archaeologist // Glacian, Powerstone Engineer
Vhal, Candlekeep Researcher // Flaming Fist
Akiri, Line-Slinger // Jeska, Thrice Reborn
Renari, Merchant of Marvels // Sword Coast Sailor
Karlach, Fury of Avernus // Flaming Fist
Ardenn, Intrepid Archaeologist // Silas Renn, Seeker Adept