Araumi of the Dead Tide
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Legendary Creature — Merfolk Wizard

New Cards
Recent-set cards that Araumi of the Dead Tide players are trying out in Self-Mill decks.
Emeritus of Ideation
Ral Zarek, Guest Lecturer
Mana Sculpt
Grave Researcher
Emeritus of WoeHigh Synergy Cards
The highest-synergy picks for Araumi of the Dead Tide's Self-Mill builds — cards that lean hardest into the Self-Mill theme.
Deranged Assistant
Stitcher's Supplier
Gray Merchant of Asphodel
Millikin
Solemn Simulacrum
Massacre Wurm
Plaguecrafter
Floating-Dream Zubera
Mulldrifter
Undead ButlerTop Cards
The staple cards most Araumi of the Dead Tide Self-Mill decks run as their core.
Mire Triton
Ravenous Chupacabra
Frantic Search
Dread Return
Buried Alive
Victimize
Baleful Strix
Swiftfoot Boots
Lightning Greaves
Feed the SwarmGame Changers
High-impact bombs that can take over a Araumi of the Dead Tide Self-Mill game on their own.
Ancient Tomb
Thassa's Oracle
Fierce Guardianship
Cyclonic Rift
Rhystic StudyCreatures
Creatures that carry the Self-Mill plan in Araumi of the Dead Tide decks, from early pressure to payoff.
Vindictive Lich
Vile Entomber
Demon's Disciple
Vizier of Tumbling Sands
Sepulchral Primordial
Fleshbag Marauder
Grave Titan
Archaeomancer
Archon of Cruelty
Peregrine Drake
Volatile Stormdrake
Dusk Mangler
Fallaji Archaeologist
Hedron Crab
Reef Worm
Crow of Dark Tidings
Cloud of Faeries
Aven Heartstabber
Rottenmouth Viper
Impaler Shrike
Shriekmaw
Body Double
Wurmcoil Engine
Omen Hawker
Abhorrent Overlord
Agent of Treachery
Noxious Gearhulk
Broodbirth Viper
Mirkwood Bats
Champion of Wits
Necron Deathmark
Twilight Diviner
Diluvian Primordial
Accursed Marauder
Dreadwing Scavenger
Likeness Looter
Overlord of the Floodpits
Gnawing Vermin
Gorging Vulture
Stinkweed Imp
Dreadhound
Zulaport Cutthroat
Wonder
Boggart TrawlerInstants
Instant-speed interaction and tricks that keep Araumi of the Dead Tide's Self-Mill deck ahead.
Fact or Fiction
Forbidden Alchemy
Thought Scour
Thirst for Discovery
Thirst for Knowledge
Songs of the Damned
Entomb
Ancient Excavation
Otherworldly Gaze
Malakir Rebirth
You Find the Villains' Lair
Discontinuity
Overwhelming Remorse
Thirst for Meaning
Hostile Negotiations
Tainted Indulgence
Confounding Riddle
Corpse Churn
Mystic Reflection
Wake the Dead
Withering Torment
Bitter Triumph
Thirst for Identity
Muddle the Mixture
Price of Fame
Winds of Rebuke
Shore Up
Village Rites
Resculpt
Saw in Half
Negate
Curate
Arcane Denial
Consider
Tragic Slip
Fell the Profane
Sink into Stupor
Reality Shift
Deadly Dispute
Drown in the Loch
Waterlogged Teachings
Rapid Hybridization
Swan Song
Pongify
Mana Drain
Counterspell
An Offer You Can't Refuse
Deadly Rollick
Dark RitualSorceries
Sorceries that push the Self-Mill game plan forward for Araumi of the Dead Tide.
Windfall
Notion Rain
Unmarked Grave
Careful Study
Living Death
Terror Tide
Singularity Rupture
Strategic Planning
Diresight
Persist
Deep Analysis
Ransack the Lab
Stitch Together
Incarnation Technique
Glimpse the Unthinkable
Coiling Rebirth
Unearth
Reanimate
Whispering Madness
Lively Dirge
Winternight Stories
Funeral Rites
Wail of the Forgotten
Agadeem's Awakening
Traumatize
Breach the Multiverse
Toxic DelugeUtility Artifacts
Artifacts that add consistency and utility to Araumi of the Dead Tide Self-Mill decks.
Perpetual Timepiece
Convergence of Dominion
Sundial of the Infinite
Altar of Dementia
Panharmonicon
Wayfarer's Bauble
Mesmeric Orb
Thousand-Year Elixir
Embalmer's Tools
Matzalantli, the Great Door
Ashnod's Altar
Collector's Vault
Codex Shredder
Crucible of Worlds
Rings of Brighthearth
The Enigma Jewel
Palantír of Orthanc
SkullclampEnchantments
Enchantments that reinforce the Self-Mill strategy in Araumi of the Dead Tide decks.
Ripples of Undeath
Teferi's Veil
Cemetery Tampering
Stillness in Motion
Chronic Flooding
Scion of Halaster
Out of the Tombs
Teval's Judgment
Virtue of Knowledge
Animate Dead
Black Market
Mystic RemoraPlaneswalkers
Planeswalkers that back up Araumi of the Dead Tide's Self-Mill game plan.
Ashiok, Dream RenderBattles
Battles worth siding into a Araumi of the Dead Tide Self-Mill build for the payoff on the back face.
Invasion of AmonkhetUtility Lands
Non-basic lands that pull extra weight in Araumi of the Dead Tide Self-Mill decks.
Dakmor Salvage
Barren Moor
Lonely Sandbar
Nephalia Drownyard
Cephalid Coliseum
Minamo, School at Water's Edge
Drownyard Temple
Geier Reach Sanitarium
Spymaster's Vault
Phyrexian Tower
Sunken Palace
Takenuma, Abandoned Mire
Midgar, City of Mako
Tomb Fortress
Buried Ruin
High Market
Guildless Commons
Bojuka Bog
Academy Ruins
Tocasia's Dig Site
Restless Reef
Mystic Sanctuary
Temple of the False God
Mortuary Mire
Cabal Coffers
Otawara, Soaring City
Urborg, Tomb of Yawgmoth
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Araumi of the Dead Tide's Self-Mill strategy.
Mind Stone
Patriar's Seal
Dimir Signet
Talisman of Dominance
Charcoal Diamond
The Soul Stone
Sky Diamond
Worn Powerstone
Arcane Signet
Commander's Sphere
Fellwar Stone
Sol Ring
Thought VesselLands
The mana base behind Araumi of the Dead Tide's Self-Mill decks.
Evolving Wilds
Terramorphic Expanse
Ash Barrens
Port of Karfell
Dimir Aqueduct
Myriad Landscape
Fetid Pools
Malakir Rebirth
Obscura Storefront
Fabled Passage
Maestros Theater
Sunken Hollow
Boggart Trawler
Darkwater Catacombs
Undercity Sewers
Glasspool Mimic
Demolition Field
Conduit Pylons
Command Tower
River of Tears
Agadeem's Awakening
Ice Tunnel
Sinister Hideout
Swamp
Prismatic Vista
Island
Choked Estuary
Clearwater Pathway
Sunken Ruins
Dismal Backwater
Contaminated Aquifer
Fell the Profane
Mistvault Bridge
Underground River
Temple of Deceit
Polluted Delta
Sink into Stupor
Hydroelectric Specimen
Dimir Guildgate
Drowned Catacomb
Tainted Isle
Morphic Pool
Watery Grave
Darkslick Shores
Underground Sea
Waterlogged Teachings
Gloomlake Verge
Exotic Orchard
Shipwreck Marsh
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Araumi of the Dead Tide: Self-Mill.
Taigam, Sidisi's Hand
Vohar, Vodalian Desecrator
Ludevic, Necrogenius
Emet-Selch, Unsundered
Kotis, Sibsig Champion
The Ancient One
Sivriss, Nightmare Speaker // Dungeon Delver
Sivriss, Nightmare Speaker // Scion of Halaster
Sidisi, Regent of the Mire
Geth, Lord of the Vault
Myojin of Grim Betrayal
Egon, God of Death
Moira, Urborg Haunt
Whisper, Blood Liturgist
Fang, Fearless l'Cie
Runo Stromkirk
Volrath the Fallen
Raul, Trouble Shooter
Rona, Herald of Invasion
Sauron, the Necromancer
Geth, Thane of Contracts
Viconia, Drow Apostate // Scion of Halaster
Gisa and Geralf
Krydle of Baldur's Gate
Umbris, Fear Manifest
Francisco, Fowl Marauder // Tormod, the Desecrator
The Cyber-Controller
Alora, Merry Thief // Criminal Past
Anowon, the Ruin Thief
Gale, Waterdeep Prodigy // Criminal Past
Sedris, the Traitor King
Sidisi, Brood Tyrant
Atris, Oracle of Half-Truths
Circu, Dimir Lobotomist
The Master, Formed Anew
Ardyn, the Usurper
Shadow, Mysterious Assassin
Xiahou Dun, the One-Eyed
Brinelin, the Moon Kraken // Falthis, Shadowcat Familiar
Junji, the Midnight Sky