Araumi of the Dead Tide: Self-Mill
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Legendary Creature — Merfolk Wizard

New Cards
Recent-set cards that Araumi of the Dead Tide players are trying out in Self-Mill decks.
Ral Zarek, Guest Lecturer
Emeritus of Ideation
Mana Sculpt
Grave Researcher
Emeritus of WoeHigh Synergy Cards
The highest-synergy picks for Araumi of the Dead Tide's Self-Mill builds — cards that lean hardest into the Self-Mill theme.
Deranged Assistant
Millikin
Stitcher's Supplier
Gray Merchant of Asphodel
Solemn Simulacrum
Massacre Wurm
Floating-Dream Zubera
Plaguecrafter
Mulldrifter
Undead ButlerTop Cards
The staple cards most Araumi of the Dead Tide Self-Mill decks run as their core.
Mire Triton
Frantic Search
Ravenous Chupacabra
Dread Return
Buried Alive
Victimize
Baleful Strix
Lightning Greaves
Swiftfoot Boots
Feed the SwarmGame Changers
High-impact bombs that can take over a Araumi of the Dead Tide Self-Mill game on their own.
Ancient Tomb
Thassa's Oracle
Fierce Guardianship
Cyclonic Rift
Rhystic StudyCreatures
Creatures that carry the Self-Mill plan in Araumi of the Dead Tide decks, from early pressure to payoff.
Vindictive Lich
Demon's Disciple
Vile Entomber
Vizier of Tumbling Sands
Sepulchral Primordial
Fleshbag Marauder
Grave Titan
Archaeomancer
Archon of Cruelty
Peregrine Drake
Volatile Stormdrake
Dusk Mangler
Fallaji Archaeologist
Hedron Crab
Rottenmouth Viper
Cloud of Faeries
Aven Heartstabber
Reef Worm
Impaler Shrike
Shriekmaw
Crow of Dark Tidings
Body Double
Wurmcoil Engine
Omen Hawker
Abhorrent Overlord
Broodbirth Viper
Mirkwood Bats
Agent of Treachery
Noxious Gearhulk
Twilight Diviner
Champion of Wits
Necron Deathmark
Diluvian Primordial
Dreadwing Scavenger
Accursed Marauder
Likeness Looter
Overlord of the Floodpits
Gnawing Vermin
Dreadhound
Stinkweed Imp
Gorging Vulture
Zulaport Cutthroat
Wonder
Boggart TrawlerInstants
Instant-speed interaction and tricks that keep Araumi of the Dead Tide's Self-Mill deck ahead.
Fact or Fiction
Forbidden Alchemy
Thirst for Discovery
Thought Scour
Songs of the Damned
Entomb
Thirst for Knowledge
Ancient Excavation
Malakir Rebirth
Otherworldly Gaze
You Find the Villains' Lair
Discontinuity
Thirst for Meaning
Overwhelming Remorse
Hostile Negotiations
Tainted Indulgence
Confounding Riddle
Corpse Churn
Mystic Reflection
Withering Torment
Wake the Dead
Bitter Triumph
Winds of Rebuke
Muddle the Mixture
Price of Fame
Thirst for Identity
Shore Up
Village Rites
Resculpt
Saw in Half
Negate
Arcane Denial
Consider
Tragic Slip
Fell the Profane
Sink into Stupor
Reality Shift
Deadly Dispute
Drown in the Loch
Waterlogged Teachings
Rapid Hybridization
Swan Song
Pongify
Mana Drain
Counterspell
An Offer You Can't Refuse
Infernal Grasp
Deadly Rollick
Dark RitualSorceries
Sorceries that push the Self-Mill game plan forward for Araumi of the Dead Tide.
Windfall
Notion Rain
Unmarked Grave
Careful Study
Living Death
Terror Tide
Singularity Rupture
Diresight
Strategic Planning
Persist
Deep Analysis
Glimpse the Unthinkable
Incarnation Technique
Ransack the Lab
Stitch Together
Coiling Rebirth
Reanimate
Unearth
Whispering Madness
Lively Dirge
Winternight Stories
Funeral Rites
Wail of the Forgotten
Agadeem's Awakening
Traumatize
Breach the Multiverse
Toxic Deluge
Blasphemous EdictUtility Artifacts
Artifacts that add consistency and utility to Araumi of the Dead Tide Self-Mill decks.
Perpetual Timepiece
Convergence of Dominion
Altar of Dementia
Sundial of the Infinite
Panharmonicon
Wayfarer's Bauble
Mesmeric Orb
Thousand-Year Elixir
Embalmer's Tools
Ashnod's Altar
Matzalantli, the Great Door
Collector's Vault
Crucible of Worlds
Rings of Brighthearth
Codex Shredder
The Enigma Jewel
Palantír of Orthanc
SkullclampEnchantments
Enchantments that reinforce the Self-Mill strategy in Araumi of the Dead Tide decks.
Ripples of Undeath
Teferi's Veil
Cemetery Tampering
Stillness in Motion
Chronic Flooding
Scion of Halaster
Out of the Tombs
Teval's Judgment
Animate Dead
Virtue of Knowledge
Black Market
Mystic RemoraPlaneswalkers
Planeswalkers that back up Araumi of the Dead Tide's Self-Mill game plan.
Ashiok, Dream RenderUtility Lands
Non-basic lands that pull extra weight in Araumi of the Dead Tide Self-Mill decks.
Dakmor Salvage
Barren Moor
Lonely Sandbar
Nephalia Drownyard
Cephalid Coliseum
Minamo, School at Water's Edge
Geier Reach Sanitarium
Spymaster's Vault
Drownyard Temple
Phyrexian Tower
Sunken Palace
Takenuma, Abandoned Mire
Midgar, City of Mako
Tomb Fortress
Bojuka Bog
Buried Ruin
High Market
Guildless Commons
Academy Ruins
Tocasia's Dig Site
Restless Reef
Mystic Sanctuary
Temple of the False God
Mortuary Mire
Cabal Coffers
Otawara, Soaring City
Urborg, Tomb of Yawgmoth
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Araumi of the Dead Tide's Self-Mill strategy.
Mind Stone
Patriar's Seal
Dimir Signet
Talisman of Dominance
Charcoal Diamond
The Soul Stone
Sky Diamond
Arcane Signet
Worn Powerstone
Commander's Sphere
Fellwar Stone
Sol Ring
Thought VesselLands
The mana base behind Araumi of the Dead Tide's Self-Mill decks.
Evolving Wilds
Port of Karfell
Ash Barrens
Terramorphic Expanse
Dimir Aqueduct
Myriad Landscape
Malakir Rebirth
Fetid Pools
Fabled Passage
Obscura Storefront
Maestros Theater
Sunken Hollow
Darkwater Catacombs
Boggart Trawler
Undercity Sewers
Demolition Field
Glasspool Mimic
Command Tower
Conduit Pylons
River of Tears
Agadeem's Awakening
Ice Tunnel
Sinister Hideout
Swamp
Sunken Ruins
Prismatic Vista
Island
Choked Estuary
Clearwater Pathway
Dismal Backwater
Contaminated Aquifer
Fell the Profane
Sink into Stupor
Underground River
Polluted Delta
Hydroelectric Specimen
Drowned Catacomb
Tainted Isle
Temple of Deceit
Dimir Guildgate
Morphic Pool
Watery Grave
Darkslick Shores
Underground Sea
Waterlogged Teachings
Gloomlake Verge
Exotic Orchard
Shipwreck Marsh
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Araumi of the Dead Tide: Self-Mill.
The Ancient One
Gale, Waterdeep Prodigy // Criminal Past
Brinelin, the Moon Kraken // Falthis, Shadowcat Familiar
Raul, Trouble Shooter
Ludevic, Necrogenius
Lazav, Familiar Stranger
Sidisi, Brood Tyrant
Zellix, Sanity Flayer // Agent of the Iron Throne
Zellix, Sanity Flayer // Criminal Past
Zellix, Sanity Flayer // Cultist of the Absolute
Zellix, Sanity Flayer // Scion of Halaster
Geth, Lord of the Vault
Taigam, Sidisi's Hand
Krydle of Baldur's Gate
Circu, Dimir Lobotomist
Egon, God of Death
Ambassador Laquatus
Brinelin, the Moon Kraken // Ghost of Ramirez DePietro
Wrexial, the Risen Deep
Alora, Merry Thief // Criminal Past
Zareth San, the Trickster
Anowon, the Ruin Thief
Zellix, Sanity Flayer // Haunted One
Stitcher Geralf
Emet-Selch, Unsundered
Lazav, Dimir Mastermind
Mirko Vosk, Mind Drinker
Umbris, Fear Manifest
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
Neerdiv, Devious Diver
Saruman of Many Colors
The Cyber-Controller
Zellix, Sanity Flayer // Candlekeep Sage
Zellix, Sanity Flayer // Dungeon Delver
Zellix, Sanity Flayer // Feywild Visitor
Zellix, Sanity Flayer // Shameless Charlatan
Zellix, Sanity Flayer // Sword Coast Sailor
Durnan of the Yawning Portal // Scion of Halaster
Princess Lucrezia
The Master, Transcendent